War has plagued the planet of Cybertron for many cycles. Two factions, adamant for control of the planet, have caused both parties to lose half of their respective populations. Due to this, the Autobots and Decepticons are currently at a stalemate as they try to regroup.
Knowing that the Deception’s new leader Megatron is much more bloodthirsty than his predecessor, Sentinel Prime has tasked a small group of volunteer Autobots to find a planet rich with Energon, the Transformer’s energy. Knowing fully well they might not return, they chose to be apart of a last ditch attempt at winning the war.
Taking a transport ship named HOPE, these Autobots will become apart of something much greater…
Welcome to Transformers Break, a new universe with familiar and unfamiliar elements. This RP will require committing to posting and to speak with me before you create a character. However, it’ll be a more relaxed RP with leeway for the players to give new ideas and build up this world. Please don’t be afraid to ask questions. Just remember that HOPE will be leaving soon!
CREWMEMBERS OF HOPE:
FrostyFoster as Perceptor, Hound, NPCs
Replicator as Overcharge
ShirokuHakudo as Hot Shot
This will be an archive of all the characters used in Transformers Break
Bold text signifies Player Characters
Sentinel Prime - The wise but firm leader of the Autobots. For many cycles, he has held the title of Prime, more than any before him. Because of this, he has watched many of his comrades die, wearing down on his circuits. However, his pride and willpower have continued to make him a valuable part of the faction, causing many Transformers to look up to him.
Prowl - A General in the Autobot’s army, his tactics are successful, albeit sometimes harsh. While not evil by any means, he comes across as aggressive and cold to most under him. This causes him to butt heads with Sentinel Prime on multiple occasions.
Bulkhead (DECEASED) - A Lieutenant in the Autobot’s army, Bulkhead has completed many missions for the cause. A weapons expert, Sentinel Prime chose him specifically for a special assignment, which would be his last.
Perceptor - A science officer for the Autobot Army, his goal is for the Cybertronian race to advance as a species. His theories and technology have helped Sentinel Prime’s cause on many occasions.
Overcharge - Able to redirect his energy in many ways, Overcharge has become quite useful to Autobots, being able to fill multiple roles in a squad. Sentinel Prime wishes there were more soldiers like him.
Kup (DECEASED) - A war hero, Kup’s successes in life have brought him great respect from his peers. However, his age has started to slow him down, making him much more of a hard-ass as a result. In charge of the Hope’s operation, he hopes this mission will turn the tide for the Autobots.
Hotlink (DECEASED) - A Decepticon turned Autobot, Hotlink is a pyrotechnics expert. Wild and cocky, he can present himself as a challenge to other Autobots.
Skids - Little is known about this Autobot Corporal, only that be serves the army as a loyal soldier.
Megatron - Ruthless and psychotic, Megatron has become the new Lord of the Deceptions only recently due to his place on the hierarchy. His methods are cruel, only fueling the flames of fear both Autobots and Decepticons have for him.
Shockblast - Megatron’s second in command, the former scientist is much more level-headed due to working under the Decepticon’s previous leader. Because of this, he is able to convince Megatron not to perform certain tasks that would jeopardize the Decepticon race.
Combaticons - Made up of Onslaught, Swindle, Brawl, Blast Off, and Vortex, the special ops team of five follow Megatron’s assignments, mostly kept under wraps from the other Decepticons. Enjoying pain and suffering, they are perfect for their leader’s regime.
Destron (DECEASED) -Former Lord of the Decepticons, Destron strived for complete dominance over Cybertron. Unlike his successor though, Decepticons followed him out of respect, not fear. Killed in a factory explosion, rumors have spread that perhaps Megatron had set off the explosives, finding Destron to be a weak leader.
Slipstream - A former high ranking operations officer, Slipstream relied on speed and stealth to get her tasks done. Famous for using two sleek blades, her kills were clean and precise. After an accident, her and Ramjet were banished to an abandoned vessel. Little did they know that Megatron still had plans for them.
Ramjet - A weapons expert in the Decepticon ranks, Ramjet doesn’t care if the mission gets messy. While successful, he is loud and violent. After an accident, him and Slipstream were banished to an abandoned vessel. Little did they know that Megatron still had plans for them.
SOUNDWAVE - A mysterious giant box that’s origin and true purpose in unknown. It seems to be aligned with the Decepticons. It’s primary function seems to be creation, being able to make armies of different drones.
Frenzies - Red drones serving as the standard bulk of SOUNDWAVE’s army.
Rumbles - Blue drones capable of serving different functions with its arms, such as battering Rams.
“No, no! Please be careful with that!”
Two Autobots held a large cabinet tightly after hearing this statement, putting it next to the Teletraan Mobile in the HOPE’s main lobby. While the ship was large, a majority of it’s space was reserved for the cargo they’d be transporting back to Cybertron. A bridge, their single lobby and barracks were all this Autobot crew would have to themselves.
“Thank you.” Perceptor helped them scoot the cabinet into position. He could only bring so much equipment with him on their trip, but the Science Officer felt it would be necessary for research. Various beakers and tools surrounded the area, with Perceptor well aware this could annoy the other crew members. “It’s… not perfect…”
“Well, fix it yourself. We’re done here.” The two Autobot helpers quickly left the lobby before Perceptor could respond. “No, that’s not what I… meant.” Looking defeated, the Science Officer glanced around the area. The ship was clearly run down, with paint scraped off and metal peeling from the corners, but the war effort meant other projects, mostly weapons, had to be prioritized. With everything set up, Perceptor left to go join up with his Leader on the boarding ramp.
“Sir. I have finished my assignment.” Walking down the ramp toward Sentinel Prime, Perceptor kept a very professional demeanor with the Autobot’s greatest commander. “Do you have any other orders?” Sentinel Prime chuckled to himself. Perceptor was one of the few Autobots he knew who would willingly ask for MORE work. “Not yet. We better wait for the other recruits to arrive first. They should-“
“I see one now, sir.”
Perceptor’s shoulder scope zoomed in on a single vehicle speeding toward their location. “Which one is it? My optics aren’t what they used to be.” Sentinel Prime admitted, trying to squint. “I wouldn’t know sir. None of us were given the crew log.” The Leader grunted, turning to look up the ramp. “That Kup, I swear.”
Getting a very close look, Perceptor wondered who his new companion would be and what position he’d fill. “Interesting…”
“The only way for us to advance our race is by going into the depths of the unknown.”
RANK: Science Officer
Curious and filled with knowledge, Perceptor desires to learn more about his people, Cybertron, and beyond. While he can sometimes get caught up in his work, he still values his Autobot friend’s lives greatly, hoping that the war can end peacefully. His love for science can become a conflict with his team members though if he feels something he’s created will help with the greater good. While not a soldier, he still has basic combat skill.
A medium sized Transformer, Perceptor’s paint scheme is mostly red with shades of gray and white. A glass piece can slide over his right eye, allowing him to research objects and give him information, along with being used in battle. His shoulder barrel is not a weapon, instead it gives him the ability to see much better in both modes, scoping out objects and enemy targets.
Alternate Modes and weapons
Currently, Perceptor transforms into a large microscope, but the Autobot is willing to change into something more practical for battle in the future. He carries a single semi-automatic blaster rifle in battle. He has no close range weaponry.
Little is known about what Perceptor did before the Great War, only that science has been apart of his life forever. He has served Sentinel Prime greatly for many cycles, causing the Autobot leader to offer him a spot to be apart of the HOPE’s mission. Ecstatic at being given the opportunity to travel outside of Cybertron, Perceptor gladly accepted, not knowing who would be joining him or where he’d actually end up…
"What gives you life can put you in the ground. It's all about the dosage."
Laid back but sociable and street wise, Overcharge likes to blend in with his surroundings. For this purpose, he's well accustomed to choosing the appropriate alt-mode for every situation. His hobbies include sightseeing in other planets and socializing with its sentients, learning their language and customs. These traits make him a valuable asset in the fields of reconnaisance and snooping. He's at his best tending to the wounded and is always quick on his wheels, but when waste hits the fan, he's reliable backup.
Overcharge is a medium sized Autobot with a teal and yellow body. He is adorned with yellow lights here and there, which he can use in low visibility conditions to guide friendlies, or to lure enemies away from protected targets. His lights also dim or shine more intensely according to his mood, or when he uses his energy related abilities.
Alternate Modes and weapons
While in Cybertron, Overcharge adopted an alt-mode better suited to mix in with the denizens of urban areas and fitting in tight spaces: a non-descript, four-wheeled vehicle usually shaped just like another one which just went by him in the opposite direction. This helps in throwing off followers and pursuers. As for his abilities, Overcharge is capable of siphoning energy from the environment, storing it in his body to redirect it somewhere else. He can apply this energy to inactive apparatus to reactivate it, which includes Cybertronians that are nearing death or, in extreme cases, have been dead for a very short while. On the other hand, he can dose enemies with energy to stun them or even neutralize them.
A new name in the Autobot ranks, it's not known what Overcharge used to do for a living before the Great War or if he was even around, but it is known that he participated in several covert and guerrilla-style operations against the Decepticons in heavily urbanized areas throughout the conflict. Offered the chance to participate in a highly secretive operation off world, Overcharge accepted without hesitation, eager to meet new teammates and adapt to new surroundings.