As Creed locked the MKII into place on the AEUG vessel his screen suddenly acknowledged “Mission Accomplished”. Marco release the controls clearly relieved at the end of the situation. He didn’t realize how on edge he was until the cutscene had started. As the cutscene went on Marco realized that the mission would become distinctively Seed based for the next round. He watched in intrigue as it depicted a slightly familiar scenario with Heliopolis. “Does this mean we’ll be working with Zaft this time around?” He murmured out loud.
Finally the controls returned to his cockpit and Marco saw that a waypoint had been set for a familiar looking ship not that far away from his current position. Maneuvering the Saviour to the Nazca class Vesalius; Creed began to feel excited once more. His machine docked and he found himself inside the hangar of the fabled ship. As he looked around the hangar a deck officer approached him with a crisp salute. “Please proceed to the briefing room on the command deck sir! Commander Le Creuset will join you as soon as he’s able to.” Creed gave a half hearted nod in response. He floated his way to the command deck and was marveling at the detail of the ship. Part of him always enjoyed the idea of having a ship as a force nest.
As he entered the debriefing room he brought up his game menu and swiped a few controls waiting for the rest of alpha team. Even as he did so he brought up the after action report and grimaced at the statistics. If they succeeded it was in spite of being a team not because of it. Creed wasn’t above acknowledging his own shortcomings. He got flustered, lost his temper, he was reckless. He let out a sigh and started stroking his beard in concentration. The memory of the Galbaldy caused him to furrow his brow in anger. He was letting something so simple bother him. That’s not the type of player he was, nor the type of person. “Things will change this time around.” He mused.
One by one his teammates entered the room and he eyed each one curiously, having never seen their avatars before. The two boys seemed like normal average players but the squirrel girl did caused him to slightly shake his head in confusion. As they filed in everyone eyed each other with their own motives hidden behind their faces. Marco cleared his throat, “I want to apologize to everyone here…” he looked at everyone in the eye as he said so, Marco was standing in front of the room. “I let my feelings cloud my judgment that mission and fought instinctively err- recklessly really... I don’t think I have to tell everyone that we got lucky.” He waited to see if anyone had a response to his admittedly lame apology. He dared to add, “I think if were going to succeed in his next round then we’re going to have to work together as a team…” he let the words hang in the air and waited to see what his teammates would say. He was genuinely curious how they would react.
Full name: Unknown
Age: Appears as a young adult ingame.
Height: Slightly tall
Eyes: Leaf green, no contacts
Skin: Fair skin
A self-described Universal Century snob, he tends to look down on fans of series he thinks are less than equal to the UC ones, such as Gundam AGE and G Gundam. While mature and knowledgeable, he nonetheless comes off as an arrogant man, and his love of dramatizing every situation he is in has him come off as bossy by shouting random commands through the radio to ''add to the atmosphere''. The reason people can stand him at the 08th Thespian Mobile Suit Team is because everyone there fits this description too.
Strengths and weaknesses
Better at the painting booth and piloting than building overall, Aida is known for accepting the machines of others via mail (usually straight builds) and painting them for a look and feel not unlike that of the anime they came from, but at the same time adding lots of details such as decals, chipping and dirt. The result is ideal for re-enactment groups like the one he is a part of: his group is almost completely populated by his artwork, and this coupled with the crew's experience makes every battle feel real for those taking part in it, like they were actually a part of the anime.
As a former member of a Diver force dedicated to atmospheric flight Mobile Suits, and now a re-enactment group, he hasn't lost much piloting practice either, and feels most confident in his abilities when airborne, while being well rounded on gravitated ground such as Earth’s or the Moon’s, barely holding his own on zero gravity, and finally falling short under the heavy pull of an underwater environment. However, he is a frequent team player, and knows how to make his teammates compliment himself to make do with what he has got and fill in for his weak moments, if he can build sufficient rapport with them.
Usually told apart by his knack for elegant military uniforms and graceful posture, Aida shows up on Divers' screens as an adult Caucasian with green eyes, silver curtained hair and reading glasses. His most recent look, courtesy of GBN's early access to the next clothing catalog for beta testers, is a "Man From Jupiter" uniform in custom colors, complimented with a matchingly hued cap from an unknown set and white gloves.
One of the three employees of the hobby shop in his hometown, Aida's was peculiar in that it took orders from customers to assemble kits and customize them, physically and visually according to the customer's orders. He was in charge of painting and detailing not only Gunpla, but also plastic models of other categories, while his best friend was in charge of assembling the kits and modifying them, and the manager, also a close friend of his, double-timed as the store's cashier. Bored out of his mind despite the highly creative purposes of his job, his curiosity was definitely piqued when the number of orders for completely customized builds boomed as a result of the launch of a mysterious new attraction: Gunpla Battle Nexus. Quickly, he convinced the manager to get the shop its own cabinet for the game, which proved to be a highly convenient move, as he could now assume the role of a test pilot to try out customers' machines in battle and ensure that they had the desired performance.
However, he started using the cabinet in his spare time, whenever not behind on his orders, and managed to enter a competitive Diver force focused on Mobile Suits capable of atmospherical flight, known as Janet Air. While he climbed the ranks of the force to become one of its key pilots, he one day grew tired of the pressure of competitive play, and after an argument with his superior, he swapped Janet for the 08th Thespian Mobile Suit Team, a pacifical ''force'' that gathers in Created Missions to recreate events from all Gundam series, with all members using straight builds and their best acting to play one of the main characters, or a disposable grunt. This mix of battling with amateur theatrics greatly amused him, and so his decision to join has endured the test of time, offering discounts and tips to help his fellow actors buy machines in a state as impeccable as his from the hobby shop or building their own, thus becoming the second-in-command of the force and a favorite among them.
One day, while the group was in recess due to an ongoing pilgrimage to the 1:1 Strike Gundam in Japan by some of the members who knew each other in real life, Aida received an e-mail by the leader of the 08th TMS Team, who had gotten permission from a friend at the GBN administration to play Update 1.8's closed beta, but wouldn't be using the privilege since he wouldn't have access to his account in Japan due to him not having bought the International Access License, nor the time to log in if he did. Instead, he told the admin to transfer said privilege to Aida's account, then instructed him to investigate the new features on behalf of the club, reporting any problems to their friendly administrator along the way. Now, Aida logs into his account in early night while doing ''extra hours'', to deck himself in an impressive new set of clothes, and get the inside scoop on every new feature...
RGM-86J Airbatel GM
A Gunpla made as a joint effort between the hobby shop's builder and painter, it stands as a testament of their combined craftsmanship for users of GBN to behold, while customers get to gawk at a sister unit that has had its internals removed for public display. Based in the GM III, it is geared towards performance in medium to close range combat, making use of its Shot Lancer for high-speed impalement or physical damage at a high rate of fire. It also features a pair of elven-looking antennae that augment the operating perimeter of the radio transmitter and receiver. However, its stellar function is the ability to exchange its backpack for a back support craft known as the GM-Defenser, featuring twin beam cannons and a simple atmospherical flight transformation, along with increased mobility in MS mode.
- Gunpla Battle Nexus 1.8: Community Update [In Progress]
Year 20XX. People around the world have taken to building and customizing their very own Gunpla (Gundam Plastic Models) as the world's #1 hobby. In Gunpla Battle Nexus Online, a Virtual Reality MMORPG which is often touted as ''the next-generation hobby attraction'', users from all around the world turn into Mobile Suit pilots (also known as Divers) by scanning their Gunpla and uploading their data to the game, allowing them to pilot their dream machine.
As if the content added by the game's administrators wasn't enough, they notice a wealth of very well made custom campaigns, individual missions and machines, made by experienced Divers with a knack for making their own original content. To acknowledge the newly formed modding community, they prepare Update 1.8, also known as the Community Update, where popular stages and campaigns can be submitted for the administrators' Endorsement, bestowing upon them the ability of giving clear rewards to the Divers who complete them, and where popular Gunpla builds can now be encountered as rare NPDs (Non-Player Divers), with either the personality of their Creator, or that of an existing Gundam character...
However, despite being nearly complete, Update 1.8 hasn't been actually released to the public, and is now on one of the final stages: playtesting and polishing. This is the story of a group of beta testers from all over the country, which team up to tackle one of the most ambitious campaigns bundled with the update...
- - -
Cast and Posting Order
Replicator as Game Master, Lieutenant Aida, Re-Configurable NPD, NPDs
Roromi as Creed
FrostyFoster as Kyle, Char Aznaharo
ShirokuHakudo as Shin
I'mAnnoyingHer as Carter Lee
MM007 as Hikaru, Nana, Ellen
Rabiddy as Risu
(Sign-ups have closed for now. If the need arises, they shall open again. Contact Game Master via Discord when that happens.)
- - -
To help everyone understand the machines each other made, and to establish what they can and cannot do, players MUST reply to this post with their own sheet to play. One sheet will be made per machine. For making sheets for new machines or upgrades to previous Gunpla, edit your original post and add the new sheet under that of your previous machine.
IMPORTANT: Players can give their Gunpla a secret system of any kind, but they must add "REDACTED" in all-caps under "Special Abilities/Features", and run their idea by the Game Master for approval.
[Diver]'s Gunpla Collection
#1 - [Unit Name]
[Images, if any]
Operator (Diver Name):
Detail the parts and modifications used by your mech by the following sections. Please remember that each perk will have a draw back for each bonus it offers. The examples given are merely examples and anything not listed may be added so long as it can be rationalized. If another player has already added a non-listed element you want to use, try to use that same rationalization for said element rather than making your own.
Structural Defense: i.e
Phase Shift Armor - exceptional resistance to physical damage, at the cost of power consumption per hit.
Gundanium Alloy - well balanced endurance, at the cost of weighing down the unit.
Nano Filament/Anti-Beam Coating - exceptional resistance to beam weaponry at the cost of being frail to physical damage.
Conventional Materials - offers lighter armor weight for greater mobility, with no added benefit.
Special System: i.e.
ZERO System - offers exceptional target acquisition at the cost of zoning out the rest of the battlefield.
Funnel System - offers a devastating attack system at the cost of being burdensome.
Trans-Am - offers exceptional mobility at the cost of high power consumption.
Melee Weapons: i.e.
Beam Saber - standard mobile suit weapon, offers exceptional cutting power at the cost of power consumption; small enough for multiple housings on the unit.
Anti-Ship Sword/GN Sword - a cumbersome and slow weapon with exceptional cutting power, likely only one on the unit.
Heat Rod - a whip-type weapon that heats up to deal damage, likely only one on the unit. Greater reach than most melee weapons, bordering on ranged, but less precise and damaging than heat sabers and hawks.
Projectile Weapons: i.e.
Beam Rifle - Can deal high energy damage at the cost of power consumption and rate of fire.
Machine Gun - can deal physical damage with limited ammo capacity but high rate of fire.
Bazooka - can deal high damage at the expense of very limited ammo.
Buster Rifle - high energy weapon with high power draw and limited shots; can deal massive damage.
Physical Shield - reliable and heavy.
Energy Shield - light weight but draws energy to function.
Missile Shield - weaponised shield with limited ammunition and low protective value.
Power System: i.e.
Battery Pack - offers a light weight power solution for greater mobility but limited supply.
Nuclear Plant - offers unparalleled power at the cost of expense and environmental danger if damaged.
Solar Furnace - offers exceptional energy and propulsion (including Trans-Am) at the cost of being proprietary (limits backpack options) and expensive.
Special Abilities/Features: i.e. transformable, SD, secret, etc.
Full name: Hiyashi Hikaru, user name “Hikaru”
Height: 5' 5”/165 cm
Weight: 125 lbs/57kg (130 lbs/59 kg online)
Skin: Pale Japanese tone (slightly more healthy color online)
Hikaru is a somewhat withdrawn person outside of his small circle of friends and his step-sisters in real life, but hopes to break free of this through GBN Online. He remembers the sense of friendship and camaraderie he had when playing soccer and making Gunpla in his school's study hall in his youth, and hopes to recapture it. The idea of feeling whole again and ignoring his injuries in a fantasy world borne of Gundam, and perhaps sharing it with others, is a very attractive prospect.
That being said, he's not quite sure how to interact with others anymore and is a bit unsure of how to work in a team, and may at times default to an analytical mindset. This can show in combat as well as in his MS design. He also has a deep technical knowledge of Gundam while also able to explore and mix the lore to make backstories for his models.
Strengths and weaknesses
A builder first, Hikaru is not yet experienced with direct combat or teamwork when first signing onto GBN Online outside of training battles with his step-sisters. Even talking to people can be difficult, though the anonimity of the internet helps to mitigate this. The two gave him some lessons, but he still has to work on trusting strangers and finding his niche in combat. He does not yet know if he even favors long or short range weaponry, opting for a high versatility machine which could serve in either role and be amended over time.
In spite of these weaknesses, he is none the less capable of analyzing a battle, defining priorities, and building or amending his Gunpla to meet various criteria and try to give him the edge needed to survive in combat. He is capable of 3D printing Gunpla parts of his own design by recycling runners, even experimenting with plastic additives and even metal rods in certain cases to improve resiliancy and strength of parts. The Gunpla he builds are high quality to the point where he produces and sells builds to other players to suit their needs, even offering advice on how to improve the builds if desired. Machines built by him tend to be more durable and have tighter joints than basic builds, but he has no idea how this will translate into GBN Online.
Hiyashi is a teenage Japanese male with unruly brown hair and bright blue eyes. He likes the colors blue and white as personal colors and tends to work them into his clothing as much as his designs, but is not opposed to including other accent colors. He has some differences in his physical appearance when comparing his online self to his real life one. His real life self is pale from lack of sun and is a little underweight, being confined to a wheelchair that has a tray which can swing over the arm of the chair for eating from and constructing Gunpla on. The chair is also motorized. Outside of his school uniform, he favors comfortable clothes like white tennis shoes, blue jeans and a white shirt...offending his step-sister Ellen's fashion sensibilities. His GBN Online avatar is a little heavier and with slightly darker skin, being a healthier version of his real self if he wasn't injured, and wears his blue jeans and white shirt with the addition of a belt, black boots, and a dark blue bomber jacket. He also has a white pilot suit with blue accents, and often finds Ellen/Puru Eleven trying to push other outfits on him.
When Hikaru was young, he was a fairly average and happy child with a doting mother and a distant father who was an engineer. When he wasn't playing soccer and tending to school, he played with classmates and enjoyed the Gunpla craze which swept the world. Though he lived in an old house in the woods (which looks suspiciously like a certain home on Side 6), he was fairly sociable at the time if a little awkward. His grades were good, one of the few demands his family made of him outside of helping around the house, and he spent his time alternating between these activities.
This changed, however, when he was twelve. On returning from a soccer game in which Hikaru played, the car he and his mother were in was struck by a truck running a red light. The vehicle was knocked into a nearby storefront, and Hikaru's mother was killed instantly. In addition, Hikaru's own legs were crushed and he awoke in a hospital bed as a double amputee. His father was not an empathic man, the marriage to Hikaru's mother already strained, and did what he could for his son from a financial standpoint. Sadly, he couldn't tend to the child's emotional or daily needs. No longer could the crippled Hikaru be left alone, but the father couldn't stop working lest he be unable to pay for his son's medical care.
While Hikaru's depression mounted and he found himself unable to visit or play soccer with his sympathetic but drifting apart friends, his father finally found aid. Outside of his job a few months later, the nurse of the driver who had accidentally killed his wife was waiting. Prostrating herself onto the ground and apologizing in tears, the woman revealed that the man she was responsible for watching had escaped and fled in the truck that caused the crash during a psychotic break. After learning that the woman had lost everything and was on the verge of homelessness, and hearing that she would be willing to do anything to atone, a decision was unilaterally made. She was hired on as a maid to assist in Hikaru's care, and she and her twin six-year-old daughters would live in the house in the woods with him.
Hikaru was not a fan of this arrangement in the least. He protested, but his complaints fell of deaf ears. His father felt that the woman needed a chance to atone, and they needed the care the licensed nurse would provide. His father felt free to work and fulfill what he felt were his obligations, leaving the child in the care of the stranger. The woman's six-year-old twin daughters, Nana and Ellen, weren't sure what to make of Hikaru and neither could he relate to them. He was envious of Nana's penchant for playing soccer, seeing her kick his old soccer ball around out in the yard and woods from his window, and Ellen's ability to go where she wished for her shopping trips. Being reminded of his handicapped nature and having no one to discuss it with made him yet more irritated, making him retreat into Gunpla and the internet.
Noting Hikaru's depression reaching dangerous levels, but knowing full-well that she was not one he wanted to trust or talk to, their live-in maid asked her daughters to approach him with one of his interests. As part of a last-ditch plan, Nana and Ellen brought three 1/144 HG RB-79 Ball model kits to Hikaru's room and asked him to show them how to make the Gunpla. Hikaru was more than a bit surprised, but aquiesced. His skills had grown immensely since his injury and he was able to convey not only the basic skills, but also more advanced ones as well as the lore behind the RB-79 Ball. Of course, he emphasized that the point was to have fun with it. By the end, they had a pristine looking Ball in stock colors, Nana's Ball painted to look like a blue and white soccer ball, and Ellen's pink Ball perched atop a removable humanoid shape made of runners cobbled together with super glue.
The girls spent more time with Hikaru as time went on, watching the assorted anime and making their own Gunpla with his assistance and tutelage. They also picked up runners and broken models from local shops at his request, as he'd been given an idea by Ellen's design. Obtaining a 3D Printer by asking his father, Hikaru started to learn how to use the system to bring out his ideas. He started out by re-melting the runner plastic into stands and custom parts for on-demand replacements. Eventually, he would make his own 3D Printed Gunpla conversions and scratch-build Gunpla. While these Gunpla were sometimes fragile until he refined the process, he eventually managed a system which would allow equal or even sometimes greater strength compared to original models. Learning how to make structurally sound prints also helped him in general when it came to design and he even started to include metal elements in key places.
By the time he was sixteen and the girls were ten, he had more or less accepted the maid who had since become his new step-mother, happily accepted his new step-sisters, and he was making custom Gunpla and conversion kits on commission. This had spiked with the Gunpla Battle Nexus Online and he elected to join. He did so in part at the behest of the twins, who had been found to have an uncanny similarity in appearance and voice to the assorted Purus and thus played as Puru Seven and Puru Eleven and done some events in real life as well with those identities. Not knowing what to expect, he made a custom Gunpla with hardpoints that he could make new armaments for later as he learned more about the setting. When he first logged in, he was stunned to be able to walk for the first time in four years. From then on, he was hooked. Eventually, his wheelchair was modified to double as an access interface to the service thanks to his father's connections.
Hikaru has created and uses...
RX-179 Beta Gundam
The Beta Gundam is a Refined Barzam with additional Gundam Mk-II elements and other upgrades. Its story is that it was built from Refined Barzam parts after the Gryps conflict as a modular platform to test assorted hardware and weapon configurations. The machine is built with four hardpoints on its hips and arms, allowing it to carry hip, arm, and shield-mounted weaponry and equipment. It also carries full compatibility with the Gundam Mk-II's G-Defenser. The G-Defenser can mount a spare shield to serve as a fuselage and serves as a crude flight-capable Mobile Armor form, and can also detach and be remotely operated for tandem attacks.
Pitch black darkness. It had been that way for long, but out of the blue, one of the four Gunpla Battle Nexus cabinets sprung to action and bathed the room in light. Somebody had turned it on by flipping one of the switches in the service room, while forgoing the other three cabinets and the micro-injection machine used to "print" out parts and weapons that were given to the players as rewards for clearing certain missions. A figure entered the room, having just treated himself to a grilled cheddar sandwich and some juice, ready for the rumble. A voice reached out to him after he put on his headset and visor. "Please, scan your Gunpla" It sounded human, but it was probably a recording. He still remembered the good old times, when the voice was jarringly robotic and spoke in a very butchered English. He took a 1/144 figure out of a holster in his pants, and put it over the scanner. It was a black and blue kitbash based in the GM III, crafted, painted and even slightly weathered in fine detail. Two rings of light emerged under the GM's feet and at the top of its head. One ascended, the other descended, and when they met halfway through to read the information chip, the name of the machine suddenly appeared in screen. Airbatel GM. Like Dan, the builder, he was pretty proud of the thing. "Are you proud of us too?" The Airbatel simply activated its main camera, more in response to the laser rings than his question.
Logging in, which was a pretty straightforward process for such a secretive thing, he dismissed the coincidence and put on his visor, diving into a new world, the world of GBN's Community Update, full of new content to discover… and unsurprisingly devoid of people. The lobby inside the central skyscraper was empty save for an administrator, trying out new test NPDs meant to bolster the number of guides in areas too populated for volunteers to show all beginners around. Uninterested, the Diver by the nickname of Aida checked his context menu and used it to teleport to one of the hangar bays. Airbatel was there, standing tall and mighty above him. The administrator had also logged in with a personal Gunpla, which seemed to be that colorful Mobile Suit a few spaces away. Hobby Marasai. An interesting machine, but its owner was occupied.
After a routine check-up of his machine, which was way easier when one was smaller than it and not the other way around, he turned it on and headed for the catapult. Being that he wasn't on a mission, and nobody could hear him anyways, he skipped out on the part where he shouted his name and his machine's out loud, to silently catapult away from the building, and fly away to cruise the game world, which could now be done even outside missions since the 1.79 update. That day, the GM-Defenser had been re-painted silver for a new balance of colors, which meant he couldn't use it until Saturday, when the paint dried out and the detail could be done again. He was using a Hyaku-Shiki's and backpack tonight, which hardly kept him in a continuous flight like those Aida was accustomed to. But one of the good things of Free Roam mode was that no fuel or energy would be consumed at all, so he could fly around carelessly in autopilot with the fuel efficiency tool disabled, while using the context menu to try and see just how many people were free to play that night. Hopeful, he gasped when he took notice of the current player count. There were more people than usual, just dispersed through the game world. Maybe that could be the day he finally got to try out one of those new campaigns he had been eyeing.
Landing Airbatel smoothly on a yard located behind a replica of Alfred Izuruha's school, complete with a vendor of 0080 avatar paraphernalia, Aida coursed through the menu until he could find that one campaign he had been eyeing but couldn't play right until that moment, and when he found it, he picked the "Look for Public" option, even though his Gunpla was incomplete that day. After all, it wasn't like he was in any position to get picky, and probably all of the beta testers were decent enough people to get hold of a code from the administration. Then again, "it's not like the code was mine to begin with...", he sighed.
<< Gundam Generation >>
A randomized, dynamic and innovative campaign which reimagines events of every timeline and mixes them up with each other for a one-of-a-kind experience! Strike foes down on every known battlefield, oppose NPDs or ally with them, and gain exclusive rewards for passing the unmarked side assignments!
Warning: Beta Campaign. Stability and playability errors might arise at random. Report any problems with this campaign to the nearest administrator.
"Let's see, let's see… aha! You've been occupying a space in the carry inventory for long. It was about time you were of any use...", said Aida while equipping a one-time use flare gun on his Mobile Suit's free hand, and promptly having Airbatel fire it. The custom GM III did a full 180 degree turn in a second, lifted its right arm, and pointed the flare gun at the sky to strike that famous 'Last Shot' pose from Mobile Suit Gundam, before firing. A golden V promptly appeared in the sky above them. The V-Flare signal would last an entire hour before disappearing. But he planned to leave for the night if nobody joined him before the flare was gone. If that were to happen, he would give up trying to find a group of night owls he could fit into the daily schedule, and come back Saturday afternoon to get started once and for all with a regular force…
<< Gundam Generation >>
Looking for Divers… (Maximum 8 players)
1. [8TMS Lt.] Aida