As Creed locked the MKII into place on the AEUG vessel his screen suddenly acknowledged “Mission Accomplished”. Marco release the controls clearly relieved at the end of the situation. He didn’t realize how on edge he was until the cutscene had started. As the cutscene went on Marco realized that the mission would become distinctively Seed based for the next round. He watched in intrigue as it depicted a slightly familiar scenario with Heliopolis. “Does this mean we’ll be working with Zaft this time around?” He murmured out loud.
Finally the controls returned to his cockpit and Marco saw that a waypoint had been set for a familiar looking ship not that far away from his current position. Maneuvering the Saviour to the Nazca class Vesalius; Creed began to feel excited once more. His machine docked and he found himself inside the hangar of the fabled ship. As he looked around the hangar a deck officer approached him with a crisp salute. “Please proceed to the briefing room on the command deck sir! Commander Le Creuset will join you as soon as he’s able to.” Creed gave a half hearted nod in response. He floated his way to the command deck and was marveling at the detail of the ship. Part of him always enjoyed the idea of having a ship as a force nest.
As he entered the debriefing room he brought up his game menu and swiped a few controls waiting for the rest of alpha team. Even as he did so he brought up the after action report and grimaced at the statistics. If they succeeded it was in spite of being a team not because of it. Creed wasn’t above acknowledging his own shortcomings. He got flustered, lost his temper, he was reckless. He let out a sigh and started stroking his beard in concentration. The memory of the Galbaldy caused him to furrow his brow in anger. He was letting something so simple bother him. That’s not the type of player he was, nor the type of person. “Things will change this time around.” He mused.
One by one his teammates entered the room and he eyed each one curiously, having never seen their avatars before. The two boys seemed like normal average players but the squirrel girl did caused him to slightly shake his head in confusion. As they filed in everyone eyed each other with their own motives hidden behind their faces. Marco cleared his throat, “I want to apologize to everyone here…” he looked at everyone in the eye as he said so, Marco was standing in front of the room. “I let my feelings cloud my judgment that mission and fought instinctively err- recklessly really... I don’t think I have to tell everyone that we got lucky.” He waited to see if anyone had a response to his admittedly lame apology. He dared to add, “I think if were going to succeed in his next round then we’re going to have to work together as a team…” he let the words hang in the air and waited to see what his teammates would say. He was genuinely curious how they would react.
Back inside his crashed Mobile Suit at the factory, Beta’s acting commander prepared to abandon Airbatel for a little experiment. He opened his inventory, more importantly, his avatar’s wardrobe menu, and pushed a button to load Preset B. Only a blink of an eye passed between his uniform and cap vanishing into glowing particles, and the appearance from thin air of a Gryps-era normal suit, customized by Aida with the colors of his Man From Jupiter attire, and loaded with accessories taken from Quattro’s normal suit: the leg pistol holster and jetpack, which ironically, made their Zeta debut on the very episode this stage had been built upon. Taking a deep breath, he pushed the button that would make the hatch open. Weirdly, despite not really having anything to lose in a virtual videogame, he had his doubts. The experience was more realistic than ever, and he could only wonder what would be of the world when these games became fully immersive thanks to full-body sensor coverage. Somehow, people preferred fiction to reality, even if the worlds they were moving into weren’t really places one should want to live in.
Bingo. The hatch was now open, and he was out of the cockpit, but his avatar’s health meter was not decreasing in any way, fast or slow, which meant no significant oxygen loss. They had even implemented a practical use for normal suits… which meant people in public servers would finally have to stop breaking character and getting out of their machines into space wearing only swimsuits or casualwear if they didn’t want their Divers to die. He climbed down from the GM III, and continued his journey on foot. His avatar still having the meter at all meant he had not been ‘ghosted’ into Spectator Mode… and could still influence NPDs or other Divers, even though his MS was out of the fight for good. However, he thought as he fired up his jetpack’s thrusters and flied out of the factory, watching out not to get too close to the whirlwinds, only God knew what he could do now. To find such opportunities to wreck havoc as a mere person was rare. And since he was on the defending team, there weren’t even enemy facilities to infiltrate… only these factories, and the Titans building in the distance…
Suddenly, he needed to take cover. A GM’s BOWA rifle, briefly caught by the wind vortex before it became too weak to keep it spinning circles, was now approaching him with speed, just as he was getting used to seeing the colony from above. Rapidly, he accelerated towards another one of the factories, and crashed through one of the upper windows before the gigantic weapon could claim his avatar's life. Landing forcefully on top of a metallic scaffold, he took a moment to get up again, grabbing a hold of the metal bars. After getting himself on his feet again, he found yet another weird detail left in the map by the campaign’s creators, a sign of a different Universal Century. Did they really waste so much effort in detailing all of these factories and minor buildings, just in the remote case somebody did enter them?
“... Beta Team… calling Beta...” Now, a faintly familiar voice could be heard emanating from a device on his wrist. It was the pilot of the Galbaldy Beta. She was surprisingly alive, and still trying to contact the team. Quickly, he initiated a conversation with her. “Beta Four? This is Beta One, come in! What’s your status?”. An uncomfortably long pause followed, but B-Four would respond eventually. “Beta Four reporting… slightly wounded, Mobile Suit inoperative. On foot, armed with explosives. Hiding in a building… what are my orders?” Hearing her out, Aida recoiled for a moment, thinking of a response, before looking down from the scaffold upon what lied on the floor. Yet another idea that could get the team back on their feet. “Beta Four, i’m sending you my coordinates. Regroup with me, on the double.”
Elsewhere in the battlefield, Emma and Kacricon flied, looking for the sellsword that had shot Unit 03, when a woman in a blue normal suit appropriate to the era passed them, flying her jetpack towards the factory district. “What the hell… Kacricon, did you see that-” Emma was interrupted, however, as Kacooler’s news were more urgent. “Quick, I see stray shots!” Quickly, the dark blue Gundams spotted the enemy: one of the AEUG’s machines was in trouble, with a friendly trying to end it with a well placed slash, and an enemy keeping the energy blade from touching the Rick Dias' head with a beam saber. She recognized the friendly as the one that had shot 03, and the enemy as that weird Gundam that seemed to share more than a passing resemblance to her own Mark II. Why didn't the blue GM want her interacting with the white Gundam? She didn't know, but the other black Mobile Suit had caught wind of their arrival, and now fired its Clay Bazooka towards Kacricon and her. Kacricon acted quickly, dodging out of the way, and she followed suit, lifting her shield up in case the Gundam was not fast enough to dodge the round. "Emma, we'll waste that one! Poor bastard must feel pretty lonely, and with that kind of firepower, the maniac in the glitter dispenser can probably handle two tangos at once anyways." said Kacricon, referring to Apolly's Rick Dias as their new target and the Trinames Repair as the "glitter dispenser".
Emma had her doubts, their orders were to bring the glowing Mobile Suit's pilot to their superiors for interrogation, and the Mark II lookalike still poked at her curiosity. But in such a situation, they had to be pragmatic. Emma fired her beam saber up, not wanting to use her rifle inside the colony, and charged at Apolly Bay's unit.
Suddenly, the cockpits of all Divers cut to black, with the words “Mission Accomplished” for Alpha Team, and “Operation Completed” for Beta Team. Apparently, that had been the end of the stage. Now, a new cinematic showed, and control of the Mobile Suits was temporarily taken away.
<< GENERATION BREAK : CUTSCENE START >>
Over at the Titans base, from which the firefight and the wind had both shifted away, giving fire control and medic teams way to take action, base commander Samuel D. Rogen of the Federation idled nervously next to a window on the upper floors, assessing the situation with a pair of binoculars and talking to himself in a low tone. "Not good… Some mercenary crashed into one of the R&D hangars. Let's hope these lunatics don't notice Sisquiede… they've already flied away with 03's wreck, so they are not afraid of carrying dead weight." A beeping signal interrupted him, followed by the shout of the communications officer operating the receiver/transmitter array of the base. "Distress signal from LCAM-01XA! The structural supports of Heliopolis-” The young officer paused, knowing the Titans were insistent in using another name for the colony, and corrected himself. “The structural supports of Gryps 1 are very damaged, and-” The young officer was cut off by Rogen. “What do they want us to do about it?! Our hands are tied over here, and all we have are Mobile Suits anyways! We can’t repair a colony! Order them to retreat and get over here before ZAFT comes back and squashes us all! Bask will have a plan.”
Immediately afterwards, a new signal came in. The communications officer listened in, then gave everyone in the room the news: “Gryps 1 has experienced dissasembly. Archangel, X-105 and the Hawk of Endymion are falling back here. ZAFT has chosen to fall back for unknown reasons.” At the same time, the radar technician on Rogen’s other side spoke with an update on the fight taking place in Gryps 2. “The AEUG is on the run! They’ve put Unit 03 in a barge… the red one and his escorts are currently flying away.” Commander Rogen was not amused, but right as he was beginning his rant, the faces of Bask Om and Jamaican Daninghan appeared on screen. Samuel promptly filled his commanders in, and when he was done, Jamaican spoke. “So ZAFT partnered with the AEUG and used them as a distraction here, while they stole our X-Numbers… damned know-it-all spacenoids! We’ll give them a beating they won’t ever forget… once we’ve built System, no fleet, no weapon will be more powerful than us!” Bask lifted his hand, prompting Jamaican to shut up and let him speak. “Base Commander, Archangel is coming here. We’re boarding it, but without four of five X-Numbers, the ship is seriously understaffed. And we can’t really leave anything of value, given the condition of this colony. Lieutenants Kacricon Kacooler and Emma Sheen are to board Archangel with Unit 01 and Unit 02. Have the mercenary team join them. They’re insubordinate, but they're regular force material.”
In space, an orange Mobile Armor could be seen approaching the punctured hull of Green Noa 2, escorting a white legged ship...
<< GENERATION BREAK : CUTSCENE END >>
When the cutscene ended, control returned to all the Divers. The IFF, however, had been disabled, and the weapons had been deactivated. Combat was no longer possible, nor were the Rick Diases where they used to be moments ago. Now, Quattro, Apolly and Roberto all were far away from Beta Team and the two dark Gundams, flying towards the first hole, the one next to which the AEUG barge now safeguarded a Gundam Mk-II, before crossing the threshold and disappearing into the darkness of space. The two operational machines of Beta Team were left alone with Emma and Kacricon, while the voice of Jamaican pierced the silence. “... repeat, this is Lieutenant Commander Daninghan. Units 01 and 02, retreat towards the spaceport. Beta Team, escort Units 01 and 02. All non-mentioned personnel is to stay and help repair this base.” While Kacricon and Emma took off, the Divers of Beta Team saw a blue arrow appear in their cockpits, pointing in the direction of the hangars they had taken off from at the start of the operation. Apparently, that was the destination of the Mk-IIs, and by extension, theirs.
As both his beam tomahawk and the modified Barzam's beam saber turned off automatically, Kyle was not disappointed or angry, he merely couldn't help but be bewildered in the team's voice channel. "Shouldn't we be back at Alfred's school already? We lost, didn't we?" Taking off towards the spaceport, the pilot of Trinames wondered to himself: How come I can never ever get a bit of casual fun without risking this kind of stuff…? Stupid maniacs.
Upon returning from the cutscene, Carter found his Mobile Suit in midair, lunging at a missing person. The Red Comet was long gone now, and he was left alone, circling around his own axis. "Agh, I'd have beat him to a pulp..." he said as he landed the Zaku Forerunner for a moment, and turned it around, flicking the Saturn Engine back on to cruise towards the other side of the colony. They did give my mech one hell of a beating, though... no respect for the classics, no respect for the classics.
As for the team NPD, she unexpectedly burst through the roof of a factory, now at the helm of a restored GP03S, painted in Titans colors and wielding a Folding Bazooka. Her passenger, Aida, hanged on to the pilot seat as best as he could, lacking any jump seats where he could sit. He was not happy that their stellar find couldn't make it in time to save the day. "Crud… It was a perfect idea. But we are too late." The nameless NPD looked back at him, her black helmet visor betraying no faction, no feature of her. "We must go to the mission marker's position." Aida calmly replied, regaining his composure, "I know. But first, we must pick up my Mobile Suit. The Stamen can probably take it to the spaceport..."
Minutes later, the six Suits entered the spaceport, just as the venerable Moebius Zero could be seen entering Archangel, in anticipation of the ship aligning right in front of an open gate, allowing the Marks and Beta a clear landing onto their Mobile Suit bays. The Trinames and Forerunner took off into space first, clearing the way for the two dark Gundams, before joining the Stamen and Airbatel behind them and landing inside the ship, which closed its hangar bays and turned around to flee, before the enemy Nazca-class could catch up. Leaving Airbatel in one of the bays and the GP03 in another, Aida and the NPD materialized in front of the latter, floating in the middle of the hangar bay towards the floor. Oxygen had already been restored to the area, and a black haired woman was moving in for an introduction. Not wanting to be impolite, Aida traded his helmet back for Preset A's cap. The NPD, however, did not change attire.
With graceful movements, a woman dressed in a white Earth Alliance uniform stopped in front of the Mobile Suits, as a blonde man could be seen unboarding his Mobile Armor. Holding a clipboard, she would address the group. "You must be the reinforcements… I'm Executive Officer Badgiruel. Commanders Bask and Daninghan have boarded the ship some minutes ago and will be in the conference room for a debriefing. You can head there when you're ready. Dismissed." She would then head back, with the NPD following her in a manner reminiscent of an automaton. Aida was somewhat disconcerted at the two of them. "Yeah… nice to meet you two I guess." Then, he looked at the white Dynames and the blue Zaku, curious about the people inside.
Full name: Unknown
Age: Appears as a young adult ingame.
Height: Slightly tall
Eyes: Leaf green, no contacts
Skin: Fair skin
A self-described Universal Century snob, he tends to look down on fans of series he thinks are less than equal to the UC ones, such as Gundam AGE and G Gundam. While mature and knowledgeable, he nonetheless comes off as an arrogant man, and his love of dramatizing every situation he is in has him come off as bossy by shouting random commands through the radio to ''add to the atmosphere''. The reason people can stand him at the 08th Thespian Mobile Suit Team is because everyone there fits this description too.
Strengths and weaknesses
Better at the painting booth and piloting than building overall, Aida is known for accepting the machines of others via mail (usually straight builds) and painting them for a look and feel not unlike that of the anime they came from, but at the same time adding lots of details such as decals, chipping and dirt. The result is ideal for re-enactment groups like the one he is a part of: his group is almost completely populated by his artwork, and this coupled with the crew's experience makes every battle feel real for those taking part in it, like they were actually a part of the anime.
As a former member of a Diver force dedicated to atmospheric flight Mobile Suits, and now a re-enactment group, he hasn't lost much piloting practice either, and feels most confident in his abilities when airborne, while being well rounded on gravitated ground such as Earth’s or the Moon’s, barely holding his own on zero gravity, and finally falling short under the heavy pull of an underwater environment. However, he is a frequent team player, and knows how to make his teammates compliment himself to make do with what he has got and fill in for his weak moments, if he can build sufficient rapport with them.
Usually told apart by his knack for elegant military uniforms and graceful posture, Aida shows up on Divers' screens as an adult Caucasian with green eyes, silver curtained hair and reading glasses. His most recent look, courtesy of GBN's early access to the next clothing catalog for beta testers, is a "Man From Jupiter" uniform in custom colors, complimented with a matchingly hued cap from an unknown set and white gloves.
One of the three employees of the hobby shop in his hometown, Aida's was peculiar in that it took orders from customers to assemble kits and customize them, physically and visually according to the customer's orders. He was in charge of painting and detailing not only Gunpla, but also plastic models of other categories, while his best friend was in charge of assembling the kits and modifying them, and the manager, also a close friend of his, double-timed as the store's cashier. Bored out of his mind despite the highly creative purposes of his job, his curiosity was definitely piqued when the number of orders for completely customized builds boomed as a result of the launch of a mysterious new attraction: Gunpla Battle Nexus. Quickly, he convinced the manager to get the shop its own cabinet for the game, which proved to be a highly convenient move, as he could now assume the role of a test pilot to try out customers' machines in battle and ensure that they had the desired performance.
However, he started using the cabinet in his spare time, whenever not behind on his orders, and managed to enter a competitive Diver force focused on Mobile Suits capable of atmospherical flight, known as Janet Air. While he climbed the ranks of the force to become one of its key pilots, he one day grew tired of the pressure of competitive play, and after an argument with his superior, he swapped Janet for the 08th Thespian Mobile Suit Team, a pacifical ''force'' that gathers in Created Missions to recreate events from all Gundam series, with all members using straight builds and their best acting to play one of the main characters, or a disposable grunt. This mix of battling with amateur theatrics greatly amused him, and so his decision to join has endured the test of time, offering discounts and tips to help his fellow actors buy machines in a state as impeccable as his from the hobby shop or building their own, thus becoming the second-in-command of the force and a favorite among them.
One day, while the group was in recess due to an ongoing pilgrimage to the 1:1 Strike Gundam in Japan by some of the members who knew each other in real life, Aida received an e-mail by the leader of the 08th TMS Team, who had gotten permission from a friend at the GBN administration to play Update 1.8's closed beta, but wouldn't be using the privilege since he wouldn't have access to his account in Japan due to him not having bought the International Access License, nor the time to log in if he did. Instead, he told the admin to transfer said privilege to Aida's account, then instructed him to investigate the new features on behalf of the club, reporting any problems to their friendly administrator along the way. Now, Aida logs into his account in early night while doing ''extra hours'', to deck himself in an impressive new set of clothes, and get the inside scoop on every new feature...
RGM-86J Airbatel GM
A Gunpla made as a joint effort between the hobby shop's builder and painter, it stands as a testament of their combined craftsmanship for users of GBN to behold, while customers get to gawk at a sister unit that has had its internals removed for public display. Based in the GM III, it is geared towards performance in medium to close range combat, making use of its Shot Lancer for high-speed impalement or physical damage at a high rate of fire. It also features a pair of elven-looking antennae that augment the operating perimeter of the radio transmitter and receiver. However, its stellar function is the ability to exchange its backpack for a back support craft known as the GM-Defenser, featuring twin beam cannons and a simple atmospherical flight transformation, along with increased mobility in MS mode.
- Gunpla Battle Nexus 1.8: Community Update [In Progress]
Year 20XX. People around the world have taken to building and customizing their very own Gunpla (Gundam Plastic Models) as the world's #1 hobby. In Gunpla Battle Nexus Online, a Virtual Reality MMORPG which is often touted as ''the next-generation hobby attraction'', users from all around the world turn into Mobile Suit pilots (also known as Divers) by scanning their Gunpla and uploading their data to the game, allowing them to pilot their dream machine.
As if the content added by the game's administrators wasn't enough, they notice a wealth of very well made custom campaigns, individual missions and machines, made by experienced Divers with a knack for making their own original content. To acknowledge the newly formed modding community, they prepare Update 1.8, also known as the Community Update, where popular stages and campaigns can be submitted for the administrators' Endorsement, bestowing upon them the ability of giving clear rewards to the Divers who complete them, and where popular Gunpla builds can now be encountered as rare NPDs (Non-Player Divers), with either the personality of their Creator, or that of an existing Gundam character...
However, despite being nearly complete, Update 1.8 hasn't been actually released to the public, and is now on one of the final stages: playtesting and polishing. This is the story of a group of beta testers from all over the country, which team up to tackle one of the most ambitious campaigns bundled with the update...
- - -
Cast and Posting Order
Replicator as Game Master, Lieutenant Aida, Re-Configurable NPD, NPDs
Roromi as Creed
FrostyFoster as Kyle, Char Aznaharo
ShirokuHakudo as Shin
I'mAnnoyingHer as Carter Lee
MM007 as Hikaru, Nana, Ellen
Rabiddy as Risu
(Sign-ups have closed for now. If the need arises, they shall open again. Contact Game Master via Discord when that happens.)
- - -
To help everyone understand the machines each other made, and to establish what they can and cannot do, players MUST reply to this post with their own sheet to play. One sheet will be made per machine. For making sheets for new machines or upgrades to previous Gunpla, edit your original post and add the new sheet under that of your previous machine.
IMPORTANT: Players can give their Gunpla a secret system of any kind, but they must add "REDACTED" in all-caps under "Special Abilities/Features", and run their idea by the Game Master for approval.
[Diver]'s Gunpla Collection
#1 - [Unit Name]
[Images, if any]
Operator (Diver Name):
Detail the parts and modifications used by your mech by the following sections. Please remember that each perk will have a draw back for each bonus it offers. The examples given are merely examples and anything not listed may be added so long as it can be rationalized. If another player has already added a non-listed element you want to use, try to use that same rationalization for said element rather than making your own.
Structural Defense: i.e
Phase Shift Armor - exceptional resistance to physical damage, at the cost of power consumption per hit.
Gundanium Alloy - well balanced endurance, at the cost of weighing down the unit.
Nano Filament/Anti-Beam Coating - exceptional resistance to beam weaponry at the cost of being frail to physical damage.
Conventional Materials - offers lighter armor weight for greater mobility, with no added benefit.
Special System: i.e.
ZERO System - offers exceptional target acquisition at the cost of zoning out the rest of the battlefield.
Funnel System - offers a devastating attack system at the cost of being burdensome.
Trans-Am - offers exceptional mobility at the cost of high power consumption.
Melee Weapons: i.e.
Beam Saber - standard mobile suit weapon, offers exceptional cutting power at the cost of power consumption; small enough for multiple housings on the unit.
Anti-Ship Sword/GN Sword - a cumbersome and slow weapon with exceptional cutting power, likely only one on the unit.
Heat Rod - a whip-type weapon that heats up to deal damage, likely only one on the unit. Greater reach than most melee weapons, bordering on ranged, but less precise and damaging than heat sabers and hawks.
Projectile Weapons: i.e.
Beam Rifle - Can deal high energy damage at the cost of power consumption and rate of fire.
Machine Gun - can deal physical damage with limited ammo capacity but high rate of fire.
Bazooka - can deal high damage at the expense of very limited ammo.
Buster Rifle - high energy weapon with high power draw and limited shots; can deal massive damage.
Physical Shield - reliable and heavy.
Energy Shield - light weight but draws energy to function.
Missile Shield - weaponised shield with limited ammunition and low protective value.
Power System: i.e.
Battery Pack - offers a light weight power solution for greater mobility but limited supply.
Nuclear Plant - offers unparalleled power at the cost of expense and environmental danger if damaged.
Solar Furnace - offers exceptional energy and propulsion (including Trans-Am) at the cost of being proprietary (limits backpack options) and expensive.
Special Abilities/Features: i.e. transformable, SD, secret, etc.
Full name: Hiyashi Hikaru, user name “Hikaru”
Height: 5' 5”/165 cm
Weight: 125 lbs/57kg (130 lbs/59 kg online)
Skin: Pale Japanese tone (slightly more healthy color online)
Hikaru is a somewhat withdrawn person outside of his small circle of friends and his step-sisters in real life, but hopes to break free of this through GBN Online. He remembers the sense of friendship and camaraderie he had when playing soccer and making Gunpla in his school's study hall in his youth, and hopes to recapture it. The idea of feeling whole again and ignoring his injuries in a fantasy world borne of Gundam, and perhaps sharing it with others, is a very attractive prospect.
That being said, he's not quite sure how to interact with others anymore and is a bit unsure of how to work in a team, and may at times default to an analytical mindset. This can show in combat as well as in his MS design. He also has a deep technical knowledge of Gundam while also able to explore and mix the lore to make backstories for his models.
Strengths and weaknesses
A builder first, Hikaru is not yet experienced with direct combat or teamwork when first signing onto GBN Online outside of training battles with his step-sisters. Even talking to people can be difficult, though the anonimity of the internet helps to mitigate this. The two gave him some lessons, but he still has to work on trusting strangers and finding his niche in combat. He does not yet know if he even favors long or short range weaponry, opting for a high versatility machine which could serve in either role and be amended over time.
In spite of these weaknesses, he is none the less capable of analyzing a battle, defining priorities, and building or amending his Gunpla to meet various criteria and try to give him the edge needed to survive in combat. He is capable of 3D printing Gunpla parts of his own design by recycling runners, even experimenting with plastic additives and even metal rods in certain cases to improve resiliancy and strength of parts. The Gunpla he builds are high quality to the point where he produces and sells builds to other players to suit their needs, even offering advice on how to improve the builds if desired. Machines built by him tend to be more durable and have tighter joints than basic builds, but he has no idea how this will translate into GBN Online.
Hiyashi is a teenage Japanese male with unruly brown hair and bright blue eyes. He likes the colors blue and white as personal colors and tends to work them into his clothing as much as his designs, but is not opposed to including other accent colors. He has some differences in his physical appearance when comparing his online self to his real life one. His real life self is pale from lack of sun and is a little underweight, being confined to a wheelchair that has a tray which can swing over the arm of the chair for eating from and constructing Gunpla on. The chair is also motorized. Outside of his school uniform, he favors comfortable clothes like white tennis shoes, blue jeans and a white shirt...offending his step-sister Ellen's fashion sensibilities. His GBN Online avatar is a little heavier and with slightly darker skin, being a healthier version of his real self if he wasn't injured, and wears his blue jeans and white shirt with the addition of a belt, black boots, and a dark blue bomber jacket. He also has a white pilot suit with blue accents, and often finds Ellen/Puru Eleven trying to push other outfits on him.
When Hikaru was young, he was a fairly average and happy child with a doting mother and a distant father who was an engineer. When he wasn't playing soccer and tending to school, he played with classmates and enjoyed the Gunpla craze which swept the world. Though he lived in an old house in the woods (which looks suspiciously like a certain home on Side 6), he was fairly sociable at the time if a little awkward. His grades were good, one of the few demands his family made of him outside of helping around the house, and he spent his time alternating between these activities.
This changed, however, when he was twelve. On returning from a soccer game in which Hikaru played, the car he and his mother were in was struck by a truck running a red light. The vehicle was knocked into a nearby storefront, and Hikaru's mother was killed instantly. In addition, Hikaru's own legs were crushed and he awoke in a hospital bed as a double amputee. His father was not an empathic man, the marriage to Hikaru's mother already strained, and did what he could for his son from a financial standpoint. Sadly, he couldn't tend to the child's emotional or daily needs. No longer could the crippled Hikaru be left alone, but the father couldn't stop working lest he be unable to pay for his son's medical care.
While Hikaru's depression mounted and he found himself unable to visit or play soccer with his sympathetic but drifting apart friends, his father finally found aid. Outside of his job a few months later, the nurse of the driver who had accidentally killed his wife was waiting. Prostrating herself onto the ground and apologizing in tears, the woman revealed that the man she was responsible for watching had escaped and fled in the truck that caused the crash during a psychotic break. After learning that the woman had lost everything and was on the verge of homelessness, and hearing that she would be willing to do anything to atone, a decision was unilaterally made. She was hired on as a maid to assist in Hikaru's care, and she and her twin six-year-old daughters would live in the house in the woods with him.
Hikaru was not a fan of this arrangement in the least. He protested, but his complaints fell of deaf ears. His father felt that the woman needed a chance to atone, and they needed the care the licensed nurse would provide. His father felt free to work and fulfill what he felt were his obligations, leaving the child in the care of the stranger. The woman's six-year-old twin daughters, Nana and Ellen, weren't sure what to make of Hikaru and neither could he relate to them. He was envious of Nana's penchant for playing soccer, seeing her kick his old soccer ball around out in the yard and woods from his window, and Ellen's ability to go where she wished for her shopping trips. Being reminded of his handicapped nature and having no one to discuss it with made him yet more irritated, making him retreat into Gunpla and the internet.
Noting Hikaru's depression reaching dangerous levels, but knowing full-well that she was not one he wanted to trust or talk to, their live-in maid asked her daughters to approach him with one of his interests. As part of a last-ditch plan, Nana and Ellen brought three 1/144 HG RB-79 Ball model kits to Hikaru's room and asked him to show them how to make the Gunpla. Hikaru was more than a bit surprised, but aquiesced. His skills had grown immensely since his injury and he was able to convey not only the basic skills, but also more advanced ones as well as the lore behind the RB-79 Ball. Of course, he emphasized that the point was to have fun with it. By the end, they had a pristine looking Ball in stock colors, Nana's Ball painted to look like a blue and white soccer ball, and Ellen's pink Ball perched atop a removable humanoid shape made of runners cobbled together with super glue.
The girls spent more time with Hikaru as time went on, watching the assorted anime and making their own Gunpla with his assistance and tutelage. They also picked up runners and broken models from local shops at his request, as he'd been given an idea by Ellen's design. Obtaining a 3D Printer by asking his father, Hikaru started to learn how to use the system to bring out his ideas. He started out by re-melting the runner plastic into stands and custom parts for on-demand replacements. Eventually, he would make his own 3D Printed Gunpla conversions and scratch-build Gunpla. While these Gunpla were sometimes fragile until he refined the process, he eventually managed a system which would allow equal or even sometimes greater strength compared to original models. Learning how to make structurally sound prints also helped him in general when it came to design and he even started to include metal elements in key places.
By the time he was sixteen and the girls were ten, he had more or less accepted the maid who had since become his new step-mother, happily accepted his new step-sisters, and he was making custom Gunpla and conversion kits on commission. This had spiked with the Gunpla Battle Nexus Online and he elected to join. He did so in part at the behest of the twins, who had been found to have an uncanny similarity in appearance and voice to the assorted Purus and thus played as Puru Seven and Puru Eleven and done some events in real life as well with those identities. Not knowing what to expect, he made a custom Gunpla with hardpoints that he could make new armaments for later as he learned more about the setting. When he first logged in, he was stunned to be able to walk for the first time in four years. From then on, he was hooked. Eventually, his wheelchair was modified to double as an access interface to the service thanks to his father's connections.
Hikaru has created and uses...
RX-179 Beta Gundam
The Beta Gundam is a Refined Barzam with additional Gundam Mk-II elements and other upgrades. Its story is that it was built from Refined Barzam parts after the Gryps conflict as a modular platform to test assorted hardware and weapon configurations. The machine is built with four hardpoints on its hips and arms, allowing it to carry hip, arm, and shield-mounted weaponry and equipment. It also carries full compatibility with the Gundam Mk-II's G-Defenser. The G-Defenser can mount a spare shield to serve as a fuselage and serves as a crude flight-capable Mobile Armor form, and can also detach and be remotely operated for tandem attacks.