Full name: Artemis MacGriever
Faction: Neo Zeon
Rank: Chief Petty Officer
Sex: Transgender Female
Height: 5’7’’ (1.7m)
Weight: 124lb (56kg)
Hair: Dirty blond dyed neon green
Handiness: Right handed
Artemis is the most kind person most will ever meet. She loves everyone she meets unconditionally and acts as attentive as a mother to those she calls her friends. This even extends to foes she meets on the battlefield, more often than not she will try to disable rather than slay her foes.
Her main passions lie in mobile suits. Everything about them fascinate her and excite her. Maintaining them, repairing them, piloting them and sometimes customizing them. She even joined the Neo Zeon forces primarily due to the Zaku being her favorite family of mobile suits. In her opinion Federation suits are too boring.
Easily excitable, Artemis can usually be found with a lot of energy, bouncing around the hanger bay or common areas of whatever base she’s located inside. She’ll try to butt in on any conversation she can find and add another friend to her list of people to fret and care for. Sitting still might as well be a foreign language to her.
Strengths and Weaknesses
Mobile Suit Familiarity: Able to repair and maintain her mobile suit on her own, Artemis is familiar with the basics of all aspects of mobile suit mechanics and is able to make field repairs to most Neo Zeon suits.
Hyperactive: Artemis needs to constantly be moving and that includes while piloting a mobile suit. She can’t help herself from fiddling and that causes her attention to be split at all times.
Hopeless romantic: If she falls in love she’ll fall hard. Cute girls are her biggest weakness and will often become a love struck puppy when faced with one.
A lithe girl with a round doughy face that makes her appear much younger than she really is. She’s a fan of dying her hair and styling it at random and in random ways so it frequently changes but always returns to her green. She hasn’t had any of the surgeries normally associated with her identity.
She usually wears scarves or hats she collects alongside her uniform and will try to personalize it whenever her superiors aren’t looking. When off duty she’s seen in baggy clothes that couldn’t be farther from her uniform.
Enthralled at an early age by tales of her father’s far fetched stories, him fashioning a Zaku tank with a shot down Zaku during the One Year War so he can fight in the war to how he was really the one to save the colonies. She naturally fell in love with mobile suits and always dreamed of piloting her own Zaku, her favorite line of mobile suit. To that end she began dedicating herself to one day piloting a mobile suit.
When Neo Zeon began to rise Artemis debated joining. She wasn’t particularly warlike or dedicated to the Zeon cause. Her only real cause for joining at first was wanting to pilot a Zaku. Her girlfriend at the time agreed, wanting Artemis to stay on their colony and away from the fighting. Ironically it was that fighting that spurred Artemis to leave.
The more blood that was shed the more Artemis couldn’t sit still. She had to try and stop the fighting but she couldn’t do it on her own. The choice soon became clear to her, Neo Zeon promised to protect the colonies where her girlfriend lived. Reluctantly she signed up as a mechanic rather than a pilot, unable to stomach actually killing anyone.
That didn't last long. During a botched operation she was forced to pilot a Gaza-C in defense of her ship. Although the suit returned without a leg, hers was the only one to. She gained slight infamy for her rather strong personality while continuing to serve Neo Zeon.
After she got assigned to the Repentance she returned home to discover her girlfriend had left her in her absence. Heart broken she painted her mobile suit its current black color scheme and put on a smile that only faltered when she wasn't being watched. She briefly decided to abandon Neo Zeon but after seeing the Regent's hair in person she decided to continue to serve, if only to annoy the crew of the Repentance in between missions.
Artemis's AMX-003 Gaza-C: A standard unit painted with her personal colors; black and bright green.
Ashes to Ashes
2 Zaku 2 Furious
Attack in the Colony!
This is not an actual roleplay and more of an origin of Artemis and what shaped her into the Neo Zeon scamp that she is, it is split up into four pre planned parts each with their own title.
It will contain very harsh language and some scenes may be inappropriate for some sensibilities so please be cautious before reading.
I will try to complete this within the week as I already have most of this figured out with only the rest to be filled in with words.
Links(Will be converted to clickable links as a table of contents):
Part One: Rise, Junk Zaku!
Part Two: Sieg Zeon
Part Three: Just add Ginger
Part Four: Goddess of the Hunt
Might as well make a short bio before I forget.
Full Name: Maria Grace Walker
Affiliation: Anaheim Electronics
Job Title: Mobile Suit Test Pilot
Weight: 130 lbs
Maria is very sweet and likes to chat with her co-workers. She's committed to her job as a test pilot and strives to get better as one. People frequently ask her for advice, since she gives meaningful, positive feedback to others. She hasn't allowed her wealth to make her snobby.
Maria is naturally appealing and attractive. She tries to stay fit physically in order to perform the best at her job. She doesn't like to wear too much makeup, but she does take care of her long black hair. Her eyesight is weak, so she always wears her glasses. When she isn't wearing a pilot's suit, Maria usually wears white button-up shirts with blue jeans. She has a collection of different colored sneakers.
Born on April 7th, 0062, Maria lived with her parents and two older sisters in an extravagant mansion in the middle of a space colony in Side 5. Her father had created a successful packaging business, giving his family a very comfortable life. Throughout her school life, most of her fellow students were jealous of her. They would frequently call her names and would tell her how she would never have to work in her life. Eventually, she got tired of this and started to work extremely hard in high school, partially because her father chose one of her sisters instead of her to take over the company when he retired.
She began to work vigorously to get straight A's, but she didn't actually know what to do with her life. During her senior year, her friend Ryder Sarka, who she secretly had feelings for, mentioned that he wanted to become a pilot for the Federation. She found piloting fascinating, so once she graduated, she applied to become a test pilot for Anaheim Electronics. Maria was immediately denied on account of her poor eyesight and zero experience as one. It was a wakeup call for her, but she wouldn't give up. She got an internship at the company, starting out as an engineering assistant doing menial tasks for her superiors.
While it wasn't particularly fun work, she found it to be very enjoyable because of the friends she made. However, she was still committed to becoming a test pilot in the future. Over the next couple of years, Maria attempted the tests to become a pilot many times. While she got better with each attempt, it was never enough to pass. However, an opportunity appeared when the Proto Gamma was brought to La Vie En Rose. Its pilot had left and there were still tests that needed to be performed. She begged her boss to test the new mobile suit. After her superior obliged, Maria proved to her co-workers that she deserved to be a test pilot.
While she was never the main test pilot, she at least got to try out some cool mobile suits during the Gryps Conflict. Once it ended, Anaheim continued to stay busy, since another war ended up starting. Maria obviously wasn't happy about the bloodshed, but these wars did allow her to keep her job...
Mobile Suit Gundam: Zeta Destiny (In Progress)
By Ryder Sarka
It was December 8th, 0083. After the events of the Delaz Conflict, an elite force was created by the Earth Federation just a few days prior. They were called the Titans, a unit specifically meant for hunting down any Zeon Remnants on or around the planet. Many members of the Federation joined, including a mobile suit pilot named Ryder Sarka. He had joined the year prior, starting out in a standard GM. Over time, other teammates noticed his skills as a sniper, so he was assigned to use a GM Sniper II. When the Titans were announced, Ryder didn’t hesitate to join. He hated the Zeon with a passion, and this was a way for him to finally get revenge…
The black-haired Ensign walked through the corridors of Jaburo with many other new recruits, noticing many of their transport ships launching from its large runway. Members of the Titans were beginning to be sent out on missions, with most of them going up to space. His assignment was different though. The new Titan didn’t know much, only that the team he’d be a part of would be going to South Africa. Ryder had mostly stayed in South America over the past year, so it was a nice change of pace for the Ensign.
“Where the heck is the Stark?” He thought to himself as he glanced at many of the Medea transports. Eventually, he saw the big black letters spelling it out on the side of a ship and walked toward the opening in the rear. He noticed that not many were joining him. “Maybe a special assignment?” He thought. Two women were inside the large aircraft with a cart of new black clothes. “Name please?” One of the ladies asked. “Ryder Sarka.” Her eyes widened. “Oh! You’re one of the pilots! Take this and go join the others, once you’ve changed in the barracks.” She handed him a uniform wrapped in plastic.
The inside of the ship was smaller then he’d thought. Ryder felt cramped as he walked up the stairs to his room. There was a single bunk bed in the room, meaning he would have to share with someone else. Placing his jacket and other items on the bottom bed, he quickly changed into the new uniform. The design looked sleek, but he wished he could wear his brother’s old jacket instead.
The door creaked open. A younger man with short brown hair walked inside. “My roommate.” Ryder held out his hand to the fellow Titan. “Hi. I’m Ryder Sarka.”
Full name: Nicholas Stanley Lavie
Faction: Anti Earth Union Group
Age: 25 years old
Hair: Honey brown, undyed
Skin: Fair skin
Unlike what his delicate appearance would suggest, Nick Lavie's daily behavior is that of a waiter that has been taking orders in a packed restaurant for all of his life: he usually wakes up in the verge of hurling a wave of insults at thin air, ready for somebody to come in with his orders for the day (admittedly somewhat outrageous at times) to violently punch the cafeteria table, to the point only newcomers to the ship jump whenever this happens during breakfast and the commanding officer giving him the orders just ignores it. Stubborn and somewhat arrogant, he usually has trouble with colleagues of his that insist on using non-metric units at work, having grown up in a colony that chose the metric system, which can sometimes lead to mishaps on Suits he has worked or performed repairs on, with him usually blaming the “Fahrenturd Gang” instead, never the guiltier. But despite his pessimistic and snarky behavior, he seems to be accustomed to this way of life, and treats every friendly or new face with kindness, seeing them as his comrades on a long, pleasant journey to his own cold and empty corner of stellar hell.
Strengths and weaknesses
Nicky usually excels at working with mechanical objects, having dabbled in repairs and tinkering since he was a young kid, and working with small parts has also made him into a highly perceptive individual. However, while he isn't afraid of getting his hands dirty, which he does, his physical weakness makes him tend to simply hurt himself when trying to use his relatively small strength, in example to operate wrenches on adjusted cogs, or to lift heavy objects, which usually ends up with his left foot being slammed from above (it already being a running gag with the MS bay crew). He is also sensitive, both emotionally and physically, which means that while he has a better time perceiving the emotions of those around him and reacts far more dramatically to compliments, he's also the first one to crack while working under pressure, and he would certainly not be somebody the ship wants falling into hands capable of physically torturing him for information, even though he knows nothing valuable to begin with.
As the crew’s bare eyes can tell, Nick is a somewhat short, lightly built boy with honey brown hair, somewhat collected from the way up but messily ending in a pair of upward-pointing fangs, probably a result of excessively wearing helmets that don't cover the lower part of his hair while not in a normal suit, which is necessary to avoid a possible death by hazard in his workplace. As others would put it, he also looks somewhat feminine, which combined with his nickname can lead new arrivals to think they're talking to a girl named Nicky. This allegedly does not sit well with him, with existing reports of occurrences in which he yells “It’s Nicholas, and Nicholas is a man's name!” and hurls wrenches at the offender in response. Despite all this fuzz, however, he has no intention of letting go of his prized hair, having brought himself to love it.
He usually wears a jade-colored zipper jacket, a pair of gray work trousers, black gloves and white rubber boots, all of them seemingly “appropiated” off a Federation worker's closet then stripped of EFSF badging, along with a purely cosmetic pair of transparent, round glasses with a silver frame. When around hazards, he dons a white, mildly chipped hard hat, and protective goggles. He also has claimed property over an orange and white pilot suit from the spacesuit cache, and he wears it when performing repairs on the outside of the ship or during battles.
Born on May the 13th of UC 0063, to a small and resource-strapped family that consisted of himself and his parents, living in one of the space colonies of Side 2, also known as Hatte, and working in a scrapyard, Nick always was curious, having a knack for disassembling things to examine their inner workings, which his peers compared to their Anatomy teacher's habit of vivisecting small animals. Still, they enjoyed his presence and had no trouble interacting with him, which meant he formed an average group of two frequent, best friends.
He usually helped out his dad, who salvaged things from the scrap to sell them at the Tinsel Market, until the age of sixteen, when his mother started taking him on her salvage trips to the outside of the space colony, to teach him the art of piloting the family's yellow mobile pod to fish out the remains of ships or outdated satellites. Once he had the hang of it, he would be left in charge of the task by his mother, who wanted to help in the scrapyard for a relaxing change.
However, in the same year, UC 0079, war broke out between the Earth Federation and the Principality of Zeon, and Nick would be witness to the ruthlessness of the Principality when he saw Zeon Zaku IIs take one of the neighbouring colonies away for unknown purposes, leaving one cousin of his, who was visiting, effectively homeless. Both would later find out about the consequences of the failed Operation British, and would grow to despise Zeon for leveling Australia and gassing relatives and friends to death.
While many in the colony, including his best friends, attempted to join the Earth Federation, seeking refuge from Zeon or revenge for the absent Colony, Nick was wary of the instability of the region, and restrained himself from joining until it was obvious Zeon would lose and had no way of firing back at him. Then, in UC 0081, with the One Year War over, he left his underage cousin in charge of piloting the mobile pod for his parents to join the Federation's maintenance corps, mostly for a salary that would serve his family better and as a non-combatant, because even though he was no pacifist, he wanted to preserve himself alive. This job, ironically, would take him to Earth, where his life would be threatened during his first tour of duty in UC 0083, as Zeon remnants stormed Torrington Base in Australia by night, where he had been stationed as one of the new technicians for only three weeks, fixing up the aggressor units of the experimental team that tested new equipment. While he saved himself from being crushed by his own barracks and lived to help at Torrington after the attack, the events that transpired in space involving Torrington pilots and a Remnants ace would come back to haunt him when the EFF tried to cover up the existence of Anaheim Electronics’ Gundam Development Project. Having definitely caught a glimpse of the now nonexistant GP units the afternoon they arrived and during the attack, the EFF would place him on their watch list after ordering him never to speak of the incident. Said events would also light up a mild dislike for Zeon due to their actions, even though he secretly did agree with their initial ideology of procuring independence from the Earth Federation.
In UC 0087, after spending years working for the Federation on Earth to help his family become middle class, having taken basic MS piloting lessons and with the Gryps Conflict rolling, Nick would be transferred to outer space again, intended to arrive to Gryps 2 to work for the Titans, and the Salamis Kai he travelled in would take him back to Hatte, where the ship would be undergoing repairs after being damaged during ascent by a malfunctioning booster. Seeing a chance to see friends and family again, Nick took some leave and departed for his home colony to visit friends, unaware of the presence of an AEUG cell that tried to infiltrate the cruiser with unidentified inside help, intent on stealing the cruiser’s Mobile Suits. As the GM hijacking was stopped and the responsible men were apprehended or shot, one of Nick’s best friends was discovered to be one of the dead assailants, and Nick was subsequently suspected of being their inside man. With more than half their men dead and needing all the help they could get on their escape from, the AEUG cell successfully recruited him into their ranks by warning him of the impending arrival of a Federation party that wanted to arrest him and offering him and his family refuge from them. On the run and with no other choice to protect his loved ones from the wrath of the Titans, Nick effectively joined the Anti Earth Union Group.
His break would come on the days preceding Operation Maelstrom. With the Titans struggling to keep the Colony Laser from falling into the AEUG’s hands and asteroid Axis from accelerating towards the Gate of Zedan, the small AEUG cell would find themselves free to make their move after months of hiding, boarding a small space launch that would take them to an allied ship, the Salamis Kai-class Fandance, commanded by Captain Norman Jones and home to a three-member Rick Dias squadron, Team Libot, named after the Side 6 colony they all hailed from, led by One Year War veteran Ada Weiss. As the Gryps Conflict was approaching a close, the ship would travel towards the battlefield where the AEUG clashed with the Titans and Axis Zeon. However, the Fandance proved not speedy enough to arrive on time and provide support, and it would arrive to an empty battlefield, full of floating debris, destroyed ships and Mobile Suits of all kinds, as junk collectors feasted on the leftovers of the skirmish, ready to flood the markets with loads of fresh debris, inadvertently lowering the price of all junk.
After circling around the Colony Laser’s remains, dodging broken energy pillars, the Fandance would follow orders to retreat to the AEUG's headquarters in Von Braun after a disastrous survivor search-and-recovery mission, its departure adorned by a massive choir of automated distress signals that didn't link to living people anymore. The ship would then be marked for scrapping on arrival, being as the AEUG lacked the resources and crew to resupply and man it, and that what little crew, parts and supplies the ship had were better used somewhere else. Therefore, all hands would be reassigned to other posts, most of them being moved to the defense of the base and local industry, to help the AEUG recover from a war so it could immediately walk into another for the sake of Earth. However, Nick would be the exception. Due to a lack of MS pilots not assigned to guarding Von Braun, Nick would be summoned two nights after arrival to an apartment block for the details of a new, mysterious assignment, while only being warned to train beforehand by using MS simulators. While he knows that his new assignment will probably involve piloting Mobile Suits in battle and will therefore be dangerous, Nick has no way of denying his services, being indebted to the AEUG after they protected him and his family from the Titans during the Gryps Conflict, which means that he'll have to carry out his orders however served… to his death if necessary.
Amongst various trinkets of varying importance, Nick owns:
Zapptronics E-Journal: A small blue e-diary that can record audio files and save, then sort out text logs by date.
Second-Hand Handgun: A hand-me-down projectile sidearm with an unusually polished slide (Nick's doing while hiding from the Titans) and a taped-together grip.
MSA-003T Trainer Nemo: An activation key for a Nemo, unit number #445, taken out of Von Braun's Mobile Suit surplus and currently stationed in a rusty ship Nick hasn't yet visited. Originally intended as a training unit, this Nemo can nonetheless perform exactly like its normal counterpart with no difference other than the yellow accents painted on the suit's limbs and head.
- Mobile Suit Gundam: Zeta Destiny [In Progress]
- Finding Nemos [Versus Roromi, lost]
Character picture: I was originally going to use Michel Ninorich from The 08th MS Team as his appearance, but i was afraid that using UC characters wasn't allowed, so I looked for a similar character instead, and I found this guy from a web series called Voltron. I simply couldn't bring myself to not use him after I had seen those beautiful pointy things at the sides of his hair.
To Imperial System Users: Don't ever get mad at me for whatever this guy says. He's just a character that doesn't represent my political views, just like the Neo Zeon players probably don't endorse genocidal, fascist military dictatorships in real life. Probably...
Newfound Experience: I gave him at least a bit of basic MS experience in Earth. Because, let's face it. A Mobile Pod probably behaves nothing like military Mobile Suits, like the Nemo or the GM. Plus, his previous training would have made it all the much easier for you to kill him. You know who you are.