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  1. Hiro Kusanagi sat in the lounge of the Firefly as he watched the AEUG personnel scurry about their work in preparation for their departure from the lunar city. His crew of four was squeezed into the booth seat meant for three as they had their lunch. The seat opposite them remained empty for the person they were expecting. His wingman Kamea Thrace snuggled to his left, her right elbow carelessly jabbing at his ribs as she worked her food with a metal spoon. He suspected she was prodding his side partly on purpose. Kamea had tucked her short blonde hair behind her ear to keep it out of her lunch, revealing a star-shaped ebony stud. Her dog tag hung over her cleavage that her black tank top struggled to hide beneath her black leather. Hiro still found her appearance more masculine than Grace Valerii, who sat on his right. Grace had more feminine curves and the larger buxom than her short-hair counterpart, but her jacket was zipped all the way up to her neck to keep herself fully covered. Her straight black hair fell beyond her shoulders. Grace made Hiro uncomfortable for some reasons, especially when they were alone. Perhaps it was her open admiration for her superior, who happened to be a famed pilot in the Galleon Combine. Hiro Kusanagi was a renown mercenary in the Combine. Grace was the newest member in his team. Although she had been a part of the Draconis Fury for over a year, Hiro was still unable to be as comfortable as he was with Kamea. The latter was his wingman, so that explained for their familiarity. Grace was a backup pilot and still had a way to go before she was able to step up as a full-fledged pilot for the team. Her body was pressed against his as they sat awkwardly in the booth seat of the cargo ship. Hiro could feel the stiffness in Grace’s body despite her best efforts to appear comfortable with the physical contact. It was not as if he could help it. He was stuck. Hiro turned to look at Ronald Boone. The mechanic took the outermost seat and was the only one among them who could escape the scrum if he wanted to. Ronald, however, was engrossed with the food in his metal food tray. Kamea slammed her spoon down in frustration, “Knock my elbow one more time and I’ll shove this spoon up where the sun don’t shine, Augur!” “Hey, blame the small table! You’re knocking half of each spoonful I scrape before I can shove it into my mouth, not that this poor excuse for food is in any way appetising.” Ronald shot back. Kamea shook her head. “You can tuck your elbows in instead of airing your armpits, lad. We can do without the stench.” “Wha—“ Before he could even protest, Grace chimed in, “Starbuck is right. Why don’t you stand up to give us more space. Be a man, Augur.” “Just ‘cos Spike isn’t around, now I’m the whipping boy,” Ronald said. Kamea laughed. “Keep on dreaming, lad. Nobody’s gonna whip that ass.” “Shut up and enjoy cozying up with Apollo, girl.” Ronald teased as he suddenly leaned to his right to shove Kamea against Hiro. She leaned on Hiro’s shoulder with feigned affection while Grace flushed red as Hiro was pushed against her. Kamea giggled. “He better be enjoying this more than we are.” “C’mon now, we’re gonna look so professional like this when Captain Grimsdottir shows up.” Hiro said as he gave up trying to convince himself he was hungry. Ronald moved to the empty seat. “I’ll warm the seat for the captain before he arrives.” “I hope you’ve got a hot bum cos you gotta give up your seat and it better be well warmed up.” Grace said and gestured at the door of the lounge.
  2. Nicky Lavie Biography Full name: Nicholas Stanley Lavie Faction: Anti Earth Union Group Rank: Ensign Age: 25 years old Sex: Male Weight: 61kg Height: 1,65m Eyes: Amber Hair: Honey brown, undyed Skin: Fair skin Handiness: Left-handed Personality Unlike what his delicate appearance would suggest, Nick Lavie's daily behavior is that of a waiter that has been taking orders in a packed restaurant for all of his life: he usually wakes up in the verge of hurling a wave of insults at thin air, ready for somebody to come in with his orders for the day (admittedly somewhat outrageous at times) to violently punch the cafeteria table, to the point only newcomers to the ship jump whenever this happens during breakfast and the commanding officer giving him the orders just ignores it. Stubborn and somewhat arrogant, he usually has trouble with colleagues of his that insist on using non-metric units at work, having grown up in a colony that chose the metric system, which can sometimes lead to mishaps on Suits he has worked or performed repairs on, with him usually blaming the “Fahrenturd Gang” instead, never the guiltier. But despite his pessimistic and snarky behavior, he seems to be accustomed to this way of life, and treats every friendly or new face with kindness, seeing them as his comrades on a long, pleasant journey to his own cold and empty corner of stellar hell. Strengths and weaknesses Nicky usually excels at working with mechanical objects, having dabbled in repairs and tinkering since he was a young kid, and working with small parts has also made him into a highly perceptive individual. However, while he isn't afraid of getting his hands dirty, which he does, his physical weakness makes him tend to simply hurt himself when trying to use his relatively small strength, in example to operate wrenches on adjusted cogs, or to lift heavy objects, which usually ends up with his left foot being slammed from above (it already being a running gag with the MS bay crew). He is also sensitive, both emotionally and physically, which means that while he has a better time perceiving the emotions of those around him and reacts far more dramatically to compliments, he's also the first one to crack while working under pressure, and he would certainly not be somebody the ship wants falling into hands capable of physically torturing him for information, even though he knows nothing valuable to begin with. Appearance As the crew’s bare eyes can tell, Nick is a somewhat short, lightly built boy with honey brown hair, somewhat collected from the way up but messily ending in a pair of upward-pointing fangs, probably a result of excessively wearing helmets that don't cover the lower part of his hair while not in a normal suit, which is necessary to avoid a possible death by hazard in his workplace. As others would put it, he also looks somewhat feminine, which combined with his nickname can lead new arrivals to think they're talking to a girl named Nicky. This allegedly does not sit well with him, with existing reports of occurrences in which he yells “It’s Nicholas, and Nicholas is a man's name!” and hurls wrenches at the offender in response. Despite all this fuzz, however, he has no intention of letting go of his prized hair, having brought himself to love it. He usually wears a jade-colored zipper jacket, a pair of gray work trousers, black gloves and white rubber boots, all of them seemingly “appropiated” off a Federation worker's closet then stripped of EFSF badging, along with a purely cosmetic pair of transparent, round glasses with a silver frame. When around hazards, he dons a white, mildly chipped hard hat, and protective goggles. He also has claimed property over an orange and white pilot suit from the spacesuit cache, and he wears it when performing repairs on the outside of the ship or during battles. History Born on May the 13th of UC 0063, to a small and resource-strapped family that consisted of himself and his parents, living in one of the space colonies of Side 2, also known as Hatte, and working in a scrapyard, Nick always was curious, having a knack for disassembling things to examine their inner workings, which his peers compared to their Anatomy teacher's habit of vivisecting small animals. Still, they enjoyed his presence and had no trouble interacting with him, which meant he formed an average group of two frequent, best friends. He usually helped out his dad, who salvaged things from the scrap to sell them at the Tinsel Market, until the age of sixteen, when his mother started taking him on her salvage trips to the outside of the space colony, to teach him the art of piloting the family's yellow mobile pod to fish out the remains of ships or outdated satellites. Once he had the hang of it, he would be left in charge of the task by his mother, who wanted to help in the scrapyard for a relaxing change. However, in the same year, UC 0079, war broke out between the Earth Federation and the Principality of Zeon, and Nick would be witness to the ruthlessness of the Principality when he saw Zeon Zaku IIs take one of the neighbouring colonies away for unknown purposes, leaving one cousin of his, who was visiting, effectively homeless. Both would later find out about the consequences of the failed Operation British, and would grow to despise Zeon for leveling Australia and gassing relatives and friends to death. While many in the colony, including his best friends, attempted to join the Earth Federation, seeking refuge from Zeon or revenge for the absent Colony, Nick was wary of the instability of the region, and restrained himself from joining until it was obvious Zeon would lose and had no way of firing back at him. Then, in UC 0081, with the One Year War over, he left his underage cousin in charge of piloting the mobile pod for his parents to join the Federation's maintenance corps, mostly for a salary that would serve his family better and as a non-combatant, because even though he was no pacifist, he wanted to preserve himself alive. This job, ironically, would take him to Earth, where his life would be threatened during his first tour of duty in UC 0083, as Zeon remnants stormed Torrington Base in Australia by night, where he had been stationed as one of the new technicians for only three weeks, fixing up the aggressor units of the experimental team that tested new equipment. While he saved himself from being crushed by his own barracks and lived to help at Torrington after the attack, the events that transpired in space involving Torrington pilots and a Remnants ace would come back to haunt him when the EFF tried to cover up the existence of Anaheim Electronics’ Gundam Development Project. Having definitely caught a glimpse of the now nonexistant GP units the afternoon they arrived and during the attack, the EFF would place him on their watch list after ordering him never to speak of the incident. Said events would also light up a mild dislike for Zeon due to their actions, even though he secretly did agree with their initial ideology of procuring independence from the Earth Federation. In UC 0087, after spending years working for the Federation on Earth to help his family become middle class, having taken basic MS piloting lessons and with the Gryps Conflict rolling, Nick would be transferred to outer space again, intended to arrive to Gryps 2 to work for the Titans, and the Salamis Kai he travelled in would take him back to Hatte, where the ship would be undergoing repairs after being damaged during ascent by a malfunctioning booster. Seeing a chance to see friends and family again, Nick took some leave and departed for his home colony to visit friends, unaware of the presence of an AEUG cell that tried to infiltrate the cruiser with unidentified inside help, intent on stealing the cruiser’s Mobile Suits. As the GM hijacking was stopped and the responsible men were apprehended or shot, one of Nick’s best friends was discovered to be one of the dead assailants, and Nick was subsequently suspected of being their inside man. With more than half their men dead and needing all the help they could get on their escape from, the AEUG cell successfully recruited him into their ranks by warning him of the impending arrival of a Federation party that wanted to arrest him and offering him and his family refuge from them. On the run and with no other choice to protect his loved ones from the wrath of the Titans, Nick effectively joined the Anti Earth Union Group. His break would come on the days preceding Operation Maelstrom. With the Titans struggling to keep the Colony Laser from falling into the AEUG’s hands and asteroid Axis from accelerating towards the Gate of Zedan, the small AEUG cell would find themselves free to make their move after months of hiding, boarding a small space launch that would take them to an allied ship, the Salamis Kai-class Fandance, commanded by Captain Norman Jones and home to a three-member Rick Dias squadron, Team Libot, named after the Side 6 colony they all hailed from, led by One Year War veteran Ada Weiss. As the Gryps Conflict was approaching a close, the ship would travel towards the battlefield where the AEUG clashed with the Titans and Axis Zeon. However, the Fandance proved not speedy enough to arrive on time and provide support, and it would arrive to an empty battlefield, full of floating debris, destroyed ships and Mobile Suits of all kinds, as junk collectors feasted on the leftovers of the skirmish, ready to flood the markets with loads of fresh debris, inadvertently lowering the price of all junk. After circling around the Colony Laser’s remains, dodging broken energy pillars, the Fandance would follow orders to retreat to the AEUG's headquarters in Von Braun after a disastrous survivor search-and-recovery mission, its departure adorned by a massive choir of automated distress signals that didn't link to living people anymore. The ship would then be marked for scrapping on arrival, being as the AEUG lacked the resources and crew to resupply and man it, and that what little crew, parts and supplies the ship had were better used somewhere else. Therefore, all hands would be reassigned to other posts, most of them being moved to the defense of the base and local industry, to help the AEUG recover from a war so it could immediately walk into another for the sake of Earth. However, Nick would be the exception. Due to a lack of MS pilots not assigned to guarding Von Braun, Nick would be summoned two nights after arrival to an apartment block for the details of a new, mysterious assignment, while only being warned to train beforehand by using MS simulators. While he knows that his new assignment will probably involve piloting Mobile Suits in battle and will therefore be dangerous, Nick has no way of denying his services, being indebted to the AEUG after they protected him and his family from the Titans during the Gryps Conflict, which means that he'll have to carry out his orders however served… to his death if necessary. Possessions Amongst various trinkets of varying importance, Nick owns: Zapptronics E-Journal: A small blue e-diary that can record audio files and save, then sort out text logs by date. Second-Hand Handgun: A hand-me-down projectile sidearm with an unusually polished slide (Nick's doing while hiding from the Titans) and a taped-together grip. MSA-003T Trainer Nemo: An activation key for a Nemo, unit number #445, taken out of Von Braun's Mobile Suit surplus and currently stationed in a rusty ship Nick hasn't yet visited. Originally intended as a training unit, this Nemo can nonetheless perform exactly like its normal counterpart with no difference other than the yellow accents painted on the suit's limbs and head. Kills None Roleplays - Mobile Suit Gundam: Zeta Destiny [In Progress] Coliseum battles - Finding Nemos [Versus Roromi, lost] --- Comments Character picture: I was originally going to use Michel Ninorich from The 08th MS Team as his appearance, but i was afraid that using UC characters wasn't allowed, so I looked for a similar character instead, and I found this guy from a web series called Voltron. I simply couldn't bring myself to not use him after I had seen those beautiful pointy things at the sides of his hair. To Imperial System Users: Don't ever get mad at me for whatever this guy says. He's just a character that doesn't represent my political views, just like the Neo Zeon players probably don't endorse genocidal, fascist military dictatorships in real life. Probably... Newfound Experience: I gave him at least a bit of basic MS experience in Earth. Because, let's face it. A Mobile Pod probably behaves nothing like military Mobile Suits, like the Nemo or the GM. Plus, his previous training would have made it all the much easier for you to kill him. You know who you are.
  3. Ryder Sarka Biography Full Name: Ryder Sarka Faction: AEUG Rank: Lieutenant Age: 26 Sex: Male Height: 5'11" Weight: 170 lbs Eyes: Gray Hair: Black Skin: Lightly tanned Handiness: Right-handed Personality Ryder used to be a lot more pleasant, but after seeing the horrors of war, he has become cold and distant to many people. He'll frequently try to avoid social interaction, only doing so when it's necessary for a mission or to profit from something. He's very methodical and will remain serious at all times, which is seen as a turn-off by some. He's a hard worker who's constantly working on battle plans, in order to be successful as a soldier for the AEUG. He strives for leadership, wanting to rise up the ranks of the AEUG as he did with the Titans. He feels that he would be able to help them become victorious. Strengths and weaknesses Even if he doesn't show it, he won't let his team down. He's an expert tactician who can quickly figure out the enemy's plan in the middle of a battle. Because of his reconnaissance experience, he prefers to and is very good at defeating the enemy from afar, without being seen. His experience as a leader will come in handy during battle. However, his close combat skills are far from perfect and he may ignore the orders of his superiors to benefit himself. Ryder wants to make a name for himself in the AEUG and the only way he'll reach that is by being successful. Because of this, he'll frequently try to steal kills, even when it's not the best opportunity to do so. Also, because of his past as a Titan, his peers may not trust him as much as the average soldier. His past has made him somewhat selfish, feeling like he deserves a higher position because of what he's done for the AEUG. This mindset can make others uncomfortable. Appearance Ryder usually wears a red shirt along with his brother's old jacket. It means a lot to him since it was a gift from his brother before he left for war. His pilot uniform is colored blue and yellow, which is the standard for pilots on the Trident. He'll make an attempt to impress people by appearing as if he cares, but it's all a way to benefit himself. He's in good physical shape History Born July 2nd, 0062, Ryder lived on a space colony located in Side 5 with his parents and his older brother, Len. Once the One Year War broke out, Len joined the federation and was killed during the battle of A Baoa Qu. Ryder felt that his brother's death was pointless and held a personal vendetta against the Principality of Zeon. Against his parent's wishes, he joined the Federation in 0082, becoming a mobile suit pilot for reconnaissance missions. While he was no ace, he was a competent pilot who followed orders. Other teammates did notice his skills as a long-range sniper, so he was given control of a GM Sniper II. After the Delaz Conflict, he became a member of the Titans and was offered a much better mobile suit, but he decided to keep his GM Sniper, painting it in the standard Titan colors. Ryder thought that he could avenge his brother's death by joining the Titans, a unit specifically meant for hunting down Zeon loyalists. This never gave him closure though, and he felt empty. Ryder worked hard over the next two years. He even became a lieutenant, a rarity for someone his age. It was also that time when he was made a part of a special assignment. A colony in Side 1 was holding a protest and the Titans wanted to silence them. They decided to gas the colony, killing the entire population. Ryder watched in terror as the citizens died. This act of atrocity in 0085 changed him forever and he wanted nothing to do with the Titans anymore, comparing them to Zeon. Ryder planned on just deserting, but he learned about a new group formed to resist the Titans, called the AEUG. They were just starting out and they needed all the help they could get. Ryder would've joined them right then, but he realized that his position in the Titans could benefit them. Ryder began purposefully leaking top-secret information to them, hoping some of it could benefit them. Like many others, he wanted to eventually become the Titans leader (so he could destroy them from the inside) and began to work even harder for a faction he despised. By the time the Gryps Conflict began, he had become a commander with his own MS squadron. With this new rank came lots of information that "accidentally" got leaked to the AEUG. As the war went on, Ryder enjoyed his status and loved telling people what to do. At that point though, Ryder was caught as a spy. The Titans tortured him for days, attempted to force him to give out AEUG secrets. Ryder couldn't since he never actually met with the AEUG. Near the end of the conflict, the ship Ryder was a prisoner on got attacked by an AEUG vessel. It's elite MS squadron captured many members of the Titans vessel. At first, none of the AEUG members believed that he leaked information, but after some convincing, Ryder managed to prove his innocence. The captain of the ship researched Ryder and gave him two options, either go to a POW camp with the others or join the AEUG as a pilot. Ryder chose the latter. Ryder was sent to Von Braun shortly before the final battle against the Titans. For him, missing the conflict was great because barely anyone returned from the battle, with most dead or missing. The AEUG's new leader, Ben Grimsdottir, has recruited him and another pilot, Nicky Lavie, for a top-secret mission aboard a mercenary ship called the Firefly. Ryder's one of the only experienced pilots left, so he's been asked to be apart of this ragtag group's MS squadron. Ryder will do anything to lead the AEUG to victory since it's the only home he has left. Vessels: N/A Crewmen: N/A Mobile Suits: RMS-179D GM II Cold District Type x1 MSA-003T NEMO TRAINER x2 RMS-179 GM II x2 Ryder's Mobile Weapons MSA-003T TRAINER NEMO This version was used for training purposes at Von Braun. Now, Ryder must use it in the front lines. Armaments: BOWA BR-M-82L-9 L-9 Type Beam Rifle BOWA BR-S-85-C2 Beam Rifle 60mm Vulcan Gun Beam Saber Shield Kills N/A Roleplays Mobile Suit Gundam: Zeta Destiny [In Progress] Coliseum Battles A Momentary Battlefield: vs Roromi WON Attack in the Colony!: vs Acidic WON
  4. MSA-003 Nemo The AEUG commissioned Anaheim Electronics to develop a mass production unit for their mobile forces. The group had been converting GM units into GM II before acquiring newly-built GM II units from the Earth Federation. However, the AEUG leadership recognised that the group needed its own supply of mass-produced mobile suits to ensure its prowess in the battlefield. The Nemo uses many weapons already employed by other existing mobile suits to keep development costs down. The Nemo was a successful model and featured heavily in the front lines during the Gryps Conflict. However, this led to the decimation of most Nemo units. With the production struggling to catch up with demand, the Nemo units were assigned to more experienced and proven pilots. Model number: MSA-003 Code name: Nemo Unit type: Mass production attack use mobile suit Manufacturer: Anaheim Electronics Operator(s): AEUG (Anti-Earth Union Group); Earth Federation Forces First deployment: April UC 0087 Crew: Pilot only Cockpit: Panoramic monitor with linear seat in torso Dimensions: overall height 19.5 meters; head height 18.5 meters Weight: empty 36.2 metric tons; max gross 55.6 metric tons; mass ratio 1.32 Armor materials: Gundarium alloy Powerplant: Minovsky type ultracompact fusion reactor, output rated at 1620 kW Propulsion: rocket thrusters: 72800 kg total (2 x 18200 kg, 2 x 13800 kg); vernier thrusters/apogee motors: 12 Equipment: Standard sensors, range 10020 meters Fixed armaments: 2 x 60mm vulcan gun, mounted in head; 2 x beam saber, power rated at 0.4 MW, stored in recharge racks on rear waist armor, hand-carried in use Optional fixed armaments: shield, mounted on either forearm Optional hand armaments: beam rifle, power rated at 1.9 MW, powered by rechargeable energy cap, 170mm cannon
  5. Firefly Class: N/A Name: Firefly Unit type: space transport ship Manufacturer: Civilians Operator: Civilians Dimensions: 150 metres long, 60 metres wide Weight: Unknown Powerplant: Unknown Propulsion: Four thrusters, output unknown Equipment: Standard sensors, range unknown Fixed armaments: 6-tube missile launcher, mounted on top of hull Cargo: 4 mobile suits in cargo hold, 2 mobile suits containers attached to hull
  6. Hiro Kusanagi Biography Full name: Hiro Kusanagi Faction: AEUG mercenary from Draconis Fury team of the Galleon Combine Rank: Lieutenant Commander Age: 29 Sex: Male Height: 1.75 metres Weight: 79 kg Eyes: Brown Hair: Brown Skin: Pale Handiness: Right-handed Personality Hiro Kusanagi was hot-headed in his youth. His rashness and naivety led to unpleasant and unhappy events that made him regret his actions. These experiences taught him to reign in his temper and be more calculated in making his moves. Those who knew him since his younger days regard this change as him mellowing as he aged. Hiro chose not to dispute that, though he knew he still fought the demon within. When he sought to control his emotions, he found himself going down the spiritual path. Meditations and relaxation techniques helped detach him from his feelings to avoid them clouding his thoughts. This led him to adopting stoicism in his life, making him accept challenges and setbacks readily. Despite being a stoic, Hiro was still unable to get over parting with his parents without a proper goodbye. This regret pushed him to cherish what he had and to pursue what he wanted. Strengths and weaknesses Hiro Kusanagi's temper put him in many unfavourable situations and led to him making poor choices that came back to haunt him. Although he has reigned that in, he was still quick to act. He was not one to hesitate or waver. This made him efficient and gave him an edge in combat. He was loyal to a fault. His poor luck and the lack of a knack for making good choices often placed him on the wrong side. His loyalty meant he would persevere despite the odds, often leading to him suffering more losses than if he knew when to back off and count his losses. Hiro had his fair share of joining mercenary groups that were in the decline. He had to contribute more out of his own pocket for his teams than what they could pay for the jobs he completed. Appearance Hiro Kusanagi was adding some pounds to hide his firm muscles. His regular workouts built strength but his penchant for a beer or four ensured he accumulated a healthy layer of fats around his six-packs. Although he was not handsome, Hiro was far from hideous either. An ugly scar ran across his lower left cheek. A lesson from his mentor that he would be reminded of when he looked at himself. The scar brought compliments and aversions in equal frequency. History Hiro Kusanagi left his home in Side 3 at a young age after a dispute with his parents. His self-imposed exile became permanent when the One Year War broke out in UC 0079. His training as a mobile suit pilot made him find work as a mercenary pilot easily. He moving between mercenary groups as they grew and perished, either due to finances or combat. After years of switching employers, Hiro joined the Draconis Fury and it became the mercenary company that he worked for more than five years, his longest stint. The Fury was known for its honour more than its efficiency, and the group struggled stay in the black. It eventually merged with the Galleon Combine due to finances owed to the latter. When the Gryps Conflict broke out, Anaheim Electronics engaged the Galleon Combine to aid the AEUG in its civil war against the Titans. The group suffered heavy losses in the war. Despite the end of the war with the Titans disbanded, Hiro’s team continued to assist the AEUG with the threat posted by a superior Axis Zeon forces in the Earth Sphere. Possessions RMS-179 GM II The AEUG assigned a GM II to Hiro for his missions. The AEUG reserved the newer MSA-003 Nemo units for their own soldiers and were able to only spare the older GM II for their hired hands. Kills None Role plays None Coliseum battles None
  7. So I’m not as knowledgeable about UC as CE but here’s my go at my character that I’d like to use. I tried to keep him a little generic, I invite all feedback! I’ll be happy to add or change anything. I can’t wait to see what everyone else has worked up! Biography Full name: Benjamin Alan Grimsdottir “Grim” Faction: Federation (assigned to AEUG) Rank: Captain Age: 35 Sex: Male Height: 6’1” Weight: 180 lbs Eyes: Brown Hair: Bleach blonde almost white Skin: Pale Handiness: Right handed  Personality: True to his name he has a grim outlook on life and focuses more on surviving than anytype of glory. He sees what needs to be done and performs the task to the best of his ability. He is a natural leader and strives to make comradery with his peers but tries to avoid deep connections, choosing to be approachable but callous; after all You never know who could be next to go in war. Strengths and weaknesses: Grim is both cautious and cowardly he will take his time to analyze a situation to be as prepared as can be. If he feels like him or his squad are over their heads he won’t hesitate to pull back to reassess the situation. If forced into a corner he will act desperately. Grim focuses on the immediate situation and doesn’t always follow his superiors orders. He remains practical in his approach to tasks and often gets in trouble for not completing objectives. His maverick nature endears him to his men however and they are quick to make a strong loyalty to him. Because of his nature, if enough of his squad is in danger he will act out emotionally, this recklessness is what keeps him from climbing the military ranks any higher. Appearance: Grim is in great physical shape and has a commanding stature at 6’1”. He knows how to interact with people to appear intimidating. His demeanor is usually calm but when things get serious he can get riled up. Because of his leadership position he tries to remain presentable at all times. History: Having grown up in Alaska, Ben has always been an outdoorsman both hunting and fishing. At the outbreak of the one year war with Zeon he felt compelled to join the federation to protect his Mother Earth. While a talented soldier, he was merely seen as acceptable in his units due to his maverick nature. By the end of the war he had developed a bit of a reputation by acting unconventional but effective. Being in charge of a small group of men and being given a task seemed to be his lot in the military and he was fine with that. When deployed he will often dress out of his uniform to appear as an irregular soldier. He will repaint his assign equipment to try and match his assignment and will “do his best” to keep his men alive. Although his unit has an average performance record, their survivability is notably higher. During the Gryps Conflict his unit was assigned to earth and to help maintain stability. He took this time to entrench his unit and run drills to prepare for the “unlikely” clash that could happen on their front. After the battle at Dakar the Federation began to panic without the cooperation of the Titans. They began to strategize ways to come out on top of the seemingly separated conflict between the AEUG and Titans. Near the end of the conflict they decided to slowly begin investing resources into the AEUG. Grim was recruited into the situation and was hastily promoted to captain (to give him credibility) before being assigned a simple task: join the AEUG and provide military support in any way possible. Some could view his efforts as being subversive, while others simply may not care. His goal has always been to protect the earth at any expense. As the conflict escalated to its crescendo the efforts for the war were aimed towards the heavens and Grim was soon deployed to space. His arrival missed the last battles of the war and he was put in the critical situation of rallying the scattered AEUG assets. The vacuum created by either the destruction or disappearance of key AEUG leaders made it easy for Grim to take control of the remaining forces. Fate seemed to play a twisted role as he became the de facto leader of the AEUG overnight. His natural leadership, and logical orders seemed to fill a void that the AEUG was experiencing and he remained the glue that kept the tattered forces together. Possessions: N/A Kills: N/A Role plays: Zeta Destiny  Coliseum battles: A Momentary Battlefield
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