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  1. 5 points
    Risu wandered around GBN’s hub world rather listlessly, for now content to watch the passersby. She’d admit that she was never good at these sorts of games, and often thought about stopping, but Choco said she was going to be around at some point. Even the tutorial for her was difficult. She’d dreaded going into a mission, or especially going up against other players. Still, she at least wanted to get good enough to keep up. Choco was a pretty skilled gamer, and Risu felt… obligated to try and get to that level, especially since she’d dropped 60 000 yen for this. Her experience with other games had told her the best way to get good at something was to jump in! …right? A quest window opened up in front of her, its suddenness causing her to jump. Given her avatar, which she’d made to be some kind of cartoon squirrel, she’d let out an involuntary squeak. - << Gundam Generation >> A randomized, dynamic and innovative campaign which reimagines events of every timeline and mixes them up with each other for a one-of-a-kind experience! Strike foes down on every known battlefield, oppose NPDs or ally with them, and gain exclusive rewards for passing the unmarked side assignments! Warning: Beta Campaign. Stability and playability errors might arise at random. Report any problems with this campaign to the nearest administrator. - Carefully, Risu read through the quest details, scrolling down until the end, which notified her of its beta status. That… was alarming, but then she’d remembered that GBN was in beta right now. She’d hesitate, having her own reservations about jumping into such content so early, though eventually she’d reach out to press the ‘join’ button. There were already six others who were ready to play. << Gundam Generation >> Looking for Divers… (Maximum 8 players) 1. [8TMS Lt.] Aida 2. [ZAPP Agent] Creed 3. [Comet Meister] Kyle 4. [Raging Beast] Shin Hakuren 5. [Blue Lightning] Carter Lee 6. [Adopted Puru] Hikaru 7. [Spider Lily] Risu 8. NPD
  2. 5 points
    Carter drew in a breath as he arrived home, he head been out on quite the trip; Visiting someone quite important to him and all that. The male enterred his apartment and look around, it was devoid of any other person right now- which was how he liked it actually, it gave him time to do whatever he wanted and right now what he wanted to do was.. relax, he put his bag down on the couch and passed by the shelf on his way through the kitchen to the bathroom. There was a huge amount of memorabilia from his favourite series: Mobile Suit Gundam, from The original all the way down to Iron Blooded Orphans he had Model kits, Figures, and other assorted pieces of merch as well. He quickly showered and thought hard about what it was he could do. "There's no point in trying to beat the world record in The Psyco Gundam strike" He thought "It's not like I have a new strategy for it or anything" He racked his mind as he stepped out and got dressed, then his eyes locked onto what was currently on his bedroom desk, He approached it and picked it up. It was an old friend so to speak, a Gunpla which he had spent all of his money on back when he first began the hobby. the male smiled softly at it and oriented its Monoeye so it was facing him.. The Zaku 2 High Mobility Type; He called it the "Forerunner". Carter then turned to his console and computer, and that's when it finally hit him. He quickly went over to his console and sat down in front of it, booting it up "Please scan your Gunpla". Those words plastered a small grin on his face, the male looked at his Zaku and pat it on the head "Let's do it" he said, placing the Zaku onto the scanner and logging into the game. Now, he was stood in the lobby of the GBN, looking around the place with a hand on his hip.. the place was empty.. He rolled his eyes and smiled a little bit as he started to walk around, exploring the familiar place.. he had read the patch notes sometime ago already so he knew exactly what he wanted to do. He entered the hangar and then looked up at his machine, standing before it and fixing his hair.. The Zaku's blue was matched by the pilots outfit, he was wearing a replica of Char Aznable's clothing, except in his own colours, blue instead of red and silver replacing gold. The diver looked down and nodded to himself before getting into the cockpit and going straight to the catapult. "Free roam without need to refuel? It's almost like they wanted me back" he said quietly as he prepared to launch "Blue Lightning launching in the Zaku Forerunner!" he called out as he launched, flying through the skies with a small smile on his face, and while he bolted through the skies.. he saw something new pop up on the mission screen - << Gundam Generation >> A randomized, dynamic and innovative campaign which reimagines events of every timeline and mixes them up with each other for a one-of-a-kind experience! Strike foes down on every known battlefield, oppose NPDs or ally with them, and gain exclusive rewards for passing the unmarked side assignments! Warning: Beta Campaign. Stability and playability errors might arise at random. Report any problems with this campaign to the nearest administrator. - "All timelines?" he said, before nodding.. This would be the start of something great, and he could feel it he clicked the [Join Party] Button and then noticed a flare shoot up "Nice timing.." He then did a quick flip in his Mobile Suit to reorient himself, blasting off in the direction of the flare, as he got closer he marveled at everyone's customized Mobile suits, he looked at his own Zaku and chuckled a bit; he felt a bit under-dressed. When he arrived, his MS Slid across the ground slightly, the blue afterglow of his thrusters slowly dissipating. He leaned back in the cockpit and crossed his arms.. Waiting. << Gundam Generation >> Looking for Divers… (Maximum 8 players) 1. [8TMS Lt.] Aida 2. [ZAPP Agent] Creed 3. [Comet Meister] Kyle 4. [Raging Beast] Shin Hakuren 5. [Blue Lightning] Carter Lee 6. NPD 7. NPD 8. NPD
  3. 4 points
    Pitch black darkness. It had been that way for long, but out of the blue, one of the four Gunpla Battle Nexus cabinets sprung to action and bathed the room in light. Somebody had turned it on by flipping one of the switches in the service room, while forgoing the other three cabinets and the micro-injection machine used to "print" out parts and weapons that were given to the players as rewards for clearing certain missions. A figure entered the room, having just treated himself to a grilled cheddar sandwich and some juice, ready for the rumble. A voice reached out to him after he put on his headset and visor. "Please, scan your Gunpla" It sounded human, but it was probably a recording. He still remembered the good old times, when the voice was jarringly robotic and spoke in a very butchered English. He took a 1/144 figure out of a holster in his pants, and put it over the scanner. It was a black and blue kitbash based in the GM III, crafted, painted and even slightly weathered in fine detail. Two rings of light emerged under the GM's feet and at the top of its head. One ascended, the other descended, and when they met halfway through to read the information chip, the name of the machine suddenly appeared in screen. Airbatel GM. Like Dan, the builder, he was pretty proud of the thing. "Are you proud of us too?" The Airbatel simply activated its main camera, more in response to the laser rings than his question. Logging in, which was a pretty straightforward process for such a secretive thing, he dismissed the coincidence and put on his visor, diving into a new world, the world of GBN's Community Update, full of new content to discover… and unsurprisingly devoid of people. The lobby inside the central skyscraper was empty save for an administrator, trying out new test NPDs meant to bolster the number of guides in areas too populated for volunteers to show all beginners around. Uninterested, the Diver by the nickname of Aida checked his context menu and used it to teleport to one of the hangar bays. Airbatel was there, standing tall and mighty above him. The administrator had also logged in with a personal Gunpla, which seemed to be that colorful Mobile Suit a few spaces away. Hobby Marasai. An interesting machine, but its owner was occupied. After a routine check-up of his machine, which was way easier when one was smaller than it and not the other way around, he turned it on and headed for the catapult. Being that he wasn't on a mission, and nobody could hear him anyways, he skipped out on the part where he shouted his name and his machine's out loud, to silently catapult away from the building, and fly away to cruise the game world, which could now be done even outside missions since the 1.79 update. That day, the GM-Defenser had been re-painted silver for a new balance of colors, which meant he couldn't use it until Saturday, when the paint dried out and the detail could be done again. He was using a Hyaku-Shiki's and backpack tonight, which hardly kept him in a continuous flight like those Aida was accustomed to. But one of the good things of Free Roam mode was that no fuel or energy would be consumed at all, so he could fly around carelessly in autopilot with the fuel efficiency tool disabled, while using the context menu to try and see just how many people were free to play that night. Hopeful, he gasped when he took notice of the current player count. There were more people than usual, just dispersed through the game world. Maybe that could be the day he finally got to try out one of those new campaigns he had been eyeing. Landing Airbatel smoothly on a yard located behind a replica of Alfred Izuruha's school, complete with a vendor of 0080 avatar paraphernalia, Aida coursed through the menu until he could find that one campaign he had been eyeing but couldn't play right until that moment, and when he found it, he picked the "Look for Public" option, even though his Gunpla was incomplete that day. After all, it wasn't like he was in any position to get picky, and probably all of the beta testers were decent enough people to get hold of a code from the administration. Then again, "it's not like the code was mine to begin with...", he sighed. - << Gundam Generation >> A randomized, dynamic and innovative campaign which reimagines events of every timeline and mixes them up with each other for a one-of-a-kind experience! Strike foes down on every known battlefield, oppose NPDs or ally with them, and gain exclusive rewards for passing the unmarked side assignments! Warning: Beta Campaign. Stability and playability errors might arise at random. Report any problems with this campaign to the nearest administrator. - "Let's see, let's see… aha! You've been occupying a space in the carry inventory for long. It was about time you were of any use...", said Aida while equipping a one-time use flare gun on his Mobile Suit's free hand, and promptly having Airbatel fire it. The custom GM III did a full 180 degree turn in a second, lifted its right arm, and pointed the flare gun at the sky to strike that famous 'Last Shot' pose from Mobile Suit Gundam, before firing. A golden V promptly appeared in the sky above them. The V-Flare signal would last an entire hour before disappearing. But he planned to leave for the night if nobody joined him before the flare was gone. If that were to happen, he would give up trying to find a group of night owls he could fit into the daily schedule, and come back Saturday afternoon to get started once and for all with a regular force… - << Gundam Generation >> Looking for Divers… (Maximum 8 players) 1. [8TMS Lt.] Aida 2. NPD 3. NPD 4. NPD 5. NPD 6. NPD 7. NPD 8. NPD -
  4. 4 points
    “Looks like this campaign will be more interesting than I thought.” Zeta Gundam was one of Kyle’s favorite series, knowing it like the back of his hand. He’d played missions based around it, but this campaign seemed to have more polish to it, as if it was more realistic. The cutscene for one thing, was way more extravagant and like the show than any other one he’d seen. “Thank God for the beta invitation.” He said. “We might be the first people to try this out.” As his team moved out of the hangar, he heard the GM III pilot, Aida, speak through the comms. "Beta Team, this is One. We’ll use provisional numerical callsigns for this assignment, according to your number in the team roster..." The NPD on the team interrupted, saying "Four, order acknowledged." “Oh boy…” Kyle thought. “He's one of THOSE players.” Kyle ran into the super serious Divers on many occasions. Most would act that way wanting to pretend it wasn’t a game, which is something he didn’t much care for. “It’s just a game. We’ll just take out the other players and… Wait.” Kyle pulled up the table filled with the player’s name and Gunpla. “This is going to be tough.” Three Gundams and a Woundwart opposed them, while the lone Gundam pilot had a GM, a Zaku, and a CPU Galbaldy on his side. “I hope those kits pack a punch.” Even though Kyle was the only Diver with a Gundam on the team, they still had two MK II’s, each piloted by somewhat competent pilots, and a Hizack. They were firing up at the Rick Dias, but Kyle knew they weren’t in range for them. The Trinames, on the other hand… “This is two. Targeting enemy Rick Dias.” The Trinames’ visor lowered as Kyle aimed directly at the red Rick Dias. “Sorry Quattro. I gotta take you out now. You’re quite beneficial to the AEUG’s victory and I’d rather not lose.” He hoped that the MK II’s could take out Apolly and Roberto while the other Divers duked it out, but another thought popped into his head. “Where’s Kamille in all of this?” The timeline had obviously changed to benefit the Titans, but if Kamille showed up, not only would Alpha team have another fighter, but the campaign would be affected negatively for Beta Team. Kyle glanced around to see the other unmanned MK II. He couldn’t spend all of his time looking for when Kamille would jump into it, but luckily, he had a friend who could. “Haro! Take control while I fire incase someone tries to attack!” Kyle shouted to the little robot. “and keep an eye on the third MK II! Tell me if it moves.” The red Haro spun around. “Roger! Roger!” Kyle kept his eyes on the NPD’s, opting to fire at one of Quattro’s pals instead. “Easier target…” The Smart Beam Gun pointed directly at the Rick Dias’ to the right of the AEUG Lieutenant. “Time to engage. NERAI UTSU ZE!” A pink beam emerged from the built-in beam rifle as it sped towards the target.
  5. 4 points
    Despite the somewhat lackluster attendance on the server there was a surprisingly quick turn around of divers joining this particular mission. Marco rubbed his beard as he studied the names and units respectively. All of the kits were quite impressive, each for varying reasons. There was a lot of awkward greetings exchanged and Marco hardly cared as he ran through the systems of the zero yet again. He studied the weapons and loadouts of the other units respectively, silently guessing what each was capable of. It seemed almost suddenly when the mission began. The Zeta flavored cutscene played out and soon he was staring at hangar doors opening in front of him from a rusty freighter. He glanced at the units around him: the AGE, Beta, and TR-6. “So this is the dream team…” he mused to himself before turning on his comms. “How do we want to do this Alpha team? I’m assuming the NPD’s will act out nearly like the show did….” Marco rubbed his beard as he talked contemplating the best course, curious how his teammates would scheme as well. With the added units and their respective abilities he wasn’t sure that the outcome would be guaranteed the same. Suddenly an idea cropped into Marco’s head and he pulled the controls to transform into mobile armor mode, jetting forward. “I’m scouting ahead! Let’s keep Quattro and the AEUG members safe!” Marco knew in the back of his head that it was unlikely a newly formed team could agree on a single plan quickly. The best he could hope for would be everyone not getting in each other’s way.
  6. 4 points
    Suddenly, one by one, complete strangers, piloting customized machines of a very good quality, started to drop around him and made their entrance before joining the wait list, like some sort of early Christmas miracle. First was a Saviour from SEED, mixed with some elements from Epyon. Then, a custom Dynames, with what appeared to be some parts from Sazabi. Aida needed not even look at the rest of it to know the pilot had to specialize in long-range attacks. It was followed by a very angry-looking AGE-2, which triggered the countdown clock that would send the four of them to the campaign as soon as 120 seconds passed without any new machines joining. But, surprise, surprise: three more challengers stepped up to the game: a custom Zaku II that still shined despite the simplicity of its build, a very well built Refined Barzam which had been mixed with a Gundam MkII and used the bright colors of Zeta Gundam, and finally, the surprise of the year: a very pretty red Woundwort to defy any and all of his prejudices towards Advance of Zeta units. Even he, the first one in every crowd to bash modern mechanical design, had to admit that it was one hell of a good Mobile Suit, and he expected it to be piloted by an equally skilled operator. Then there was him, with his humble Airbatel, holding a Shot Lancer and panning its main camera, while dishing out greetings to the other Mobile Suits as they landed. "What an unfortunate day to put the Defenser and the beam rifle in the bench..." Nothing more could be said before the alarm rang calmly. Sadly, no eight machine had joined them, so now, every single machine was transported to a black space for the start of the campaign. He was not disappointed, that nearly full house was much more than he was expecting to find that night, and the NPD that would fill the empty spot could make for a good test of might for the allied AI, if it ended up in his team. "Speaking of which", Aida wondered out loud, and looked at his right. There was an eight machine, a green Galbaldy Beta. The NPD? He checked with a table that had now appeared in the black space among the eight of them, and saw that the teams had been already decided. - - - Provisional Force Alpha Gundam Zero Saviour - Creed Astral AGE Gundam - Shin Beta Gundam - Hikaru TR-6 Higanbana - Risu Provisional Force Beta GM Airbatel - Aida Gundam Trinames - Kyle Zaku Forerunner - Carter Galbaldy Beta (Titans) - ReC-NPD - - - "Rec what?" Whatever it stood for, the NPD filling in was rather unusual. Most NPDs on this beta had flashy machines, famous for winning Gunpla Building contests in Perisia, and relatively normal names, like Re-1 and Mall Ninja. All of this, along with the upgrades to the AI, gradually active depending on the skill of both teams, were enough to fool some and think they were actual Divers. Mall Ninja even had a fan club due to his humorous quips and his neat red Susanowo. And even though the Galbaldy looked like GBWC material, with the amount of detail it had been given, the lore-appropriate decals and the weathering, he couldn't stop thinking something was off. But that wasn't the time for wonders. One by one, the rival machines disappeared from his view, and once even the NPD was gone, his view detached itself from the Airbatel's cockpit. Everyone was probably seeing the same. This was the beginning of a cutscene. Music started to play, and a banner announced their arrival to the stage of one of the most influential wars ever seen by the Universal Century... - - - << Cutscene Start >> Outer space. The position of the Sun offered an unparalleled view of a group of colonies, stationed at one of many Lagrangian points. One in particular was seeing movement: two black Mobile Suits jittered around one of the service back entrances, nervously if a sentiment could be assigned to their way of moving. Surely enough, it appeared something inside had just kicked the hornet's nest, as a red Mobile Suit automatically came out of the service entrance and retreated at full speed, with its black analogues following its lead closely, while two GM IIs and a Hi-Zack operated by the Titans came out of the other side of the colony. "Target acquisition in seven. It will be violent, men. Prep yourselves for contact", said the voice of the Hi-Zack to its subordinates, as they blasted full speed ahead to the other side of the colony. However, as they got closer they noticed a signal of some kind among the stars. "A flare… did the bastard call reinforcements? UAAG-" Nothing more would be heard of the three pilots, as a potent beam was cast upon them and the surface of the military-owned colony, destroying their machines and piercing the wall alike. "Apolly! Roberto! To me! We're going to capture the Gundam Mark II!" Soon after the explosion, while emergency sirens started blaring inside the colony and the smog clogging the artificial atmosphere escaped through the hole, three Rick Dias came out of hiding behind an asteroid, and accelerated into the colony, using the opening to begin their assault on the Green Noa base. Immediately after entering, they were greeted by a squadron of GM IIs, with their short beam rifles at the ready. "Eeeeh… But we haven't found out the whereabouts of the Gundam yet!" So, the red Rick Dias grabbed a hold of its beam pistol, and Quattro Bajeena’s squad of One Year War veterans faced a squadron with double the numbers, but half the skill, which had problems hitting the new models. "You think you’re so much better, don’t you?!", yelled one of the pilots in frustration, firing at Quattro’s machine. However, his fixation on it allowed one of his wingmen to get a crystal clear shot of the attacking GM with their clay bazooka. An explosion followed, and the remains of the leader’s GM descended upon some of the factories that had been making the materials to build the secret mobile suits and their equipment. Meanwhile, two black Gundams helped put a third in a mobile platform, meant to take it to its hangar. While the Mobile Suit was in what appeared to be perfect condition, the building it had landed on was not. Effectively, just like the third Gundam, people were being taken out of the building in stretchers, with a pair being on a far worse state than others, heading for a body bag rather than an ambulance. The pilot, a blond man who was about to board the wheeled platform, was approached by a very well known figure of the One Year War, accordingly dressed in his khaki Federation uniform. "What are you doing here?! Can't you hear the sirens?", yelled Bright Noa over the sound of the aforementioned alarms. Jerid Messa replied unenthusiastically to his concerns. "Tsk, i bet it was just a meteorite hit which opened up that hole." But Captain Bright wasn't amused, and fed back accordingly. "What would somebody like you know?! You've only just arrived from Earth!" This prompted an uncomfortable silence period between the two of them, while chaos continued to reign in the background. This lasted until Emma Sheen's Unit 02 suddenly twisted its head to look in the direction of the hole in the wall, turning on its loudspeakers to keep Jerid and Bright in the loop. "Scarlet Team down! Tower seven reporting three AEUG mobile suits!". Jerid couldn't help but stare in amazement at the idea that Bright's implications were right. Meanwhile, Kacricon Kacooler's Unit 01 rapidly turned on its thrusters and leaped towards its hangar to grab a hold of its arsenal: a cartridge-fed beam rifle, an E-Pac in the receiver and two more stored in the back, along with a modern shield. The pilot was enthusiastic, to say the least. "Scarlet Team is… they must be the new units spotted at the Moon! Hehehe, you don't know how badly I've wanted this showdown to take place… Emma, your weapons! Jerid, a Hi-Zack! Now!" Both shouted affirmatively and ran to their combat posts, as a GM II fell from the artificial skies of the colony, over the house of a poor civilian. << Cutscene End >> - - - <<< Commence Mission >>> "Ok, three, two, one, let’s jam..." Aida's custom mission beginning audioclip played. The match was on. With no further explanation or instructions, not that any were necessary, Aida found himself back on the cockpit of the Airbatel. His machine was in a very wide hangar with open doors, with space for the GM plus three other machines, which he could see by merely looking left: the customized Dynames, the blue Zaku, then the NPD’s Galbaldy. All four of them lied over their own mobile platforms, which started moving forwards automatically after the match started to take them out of the hangar. Patient, Aida waited for the platform to drive him out of the hangar, not wanting to fly through its roof, a popular practice that looked awesome, but was sometimes met with broken optics and antennae. Instead, he addressed his team. To lead them would surely be a ride, but being assigned as the squad leader was hardly the most infrequent thing to happen to him. "Beta Team, this is One. We’ll use provisional numerical callsigns for this assignment, according to your number in the team roster..." he started, but a voice interrupted him almost immediately. "Four, order acknowledged." Aida was a little put off by this, but an intelligence powered by computing power would predictably process things faster than a human. However, this one seemed to lack most of the common sense shown by the NPDs he had fought with and against in solo missions, as evidenced by it not waiting for Aida to finish talking, nor the other two pilots to respond. It also came off as not just serious, but simply devoid of personality or feelings, like a blank slate. Not letting that put him to a halt, he ordered his GM to get up from its stretcher, which had exited the facility, and grab the Shot Lancer that was laying on the floor outside. "Uhhh… Beta Team, ready primary weapons." he continued, slowly panning the camera to find two black Gundams carefully aiming their beam rifles, and a Hi-Zack carelessly shooting at the sky with its machine gun. His IFF showed them as green contacts, which meant they were friendly. "No immediate visual with Alpha, so this is a team battle… We’re up against those four, plus Quattro's boys. You better not let your guard down, Beta!" Surely enough, outside the green colony’s walls, a rusty freighter opened its cargo bays in front of the rather improvised entrance port made by the AEUG, revealing the four machines of Alpha Team inside, ready to deploy and infiltrate the colony...
  7. 4 points
    Hikaru was ready. His schoolwork was done, his Gunpla was prepared and armed, he'd just finished re-watching ZZ Gundam, and and the update to 1.8 Beta was complete. It was quiet in the house hidden in the woods as he pulled on one of his wheelchair's trays. A keyboard, trackball, assorted interface and SD Card ports, and a Gunpla scanner were mounted on it, while the one on the opposing arm was more multi-purpose for eating and Gunpla building. Plugging a networking cable from his chair into the router for an optimal online connection rather than relying on the wireless, he had a choice to make. He had finished the Flying Armor and the Beta Gundam, though he was still not 100% happy with one of the joints on the G-Defenser. Knowing that there was infinite fuel in free-roaming, he elected to simply forgo those flight add-ons and went for the RX-179 Beta Gundam and its various armaments plus the Point Defense Hip Modules, the Saber Claw Module, and the CIWS Shield. Idly noting the different and more fluid version of the 'Please scan your Gunpla' that rang out when compared to version 1.79, he placed the Gunpla on the scanner and the two rings did their work. As the optics of the Gunpla lit up in response, he was already placing the visor down over his head from behind his wheelchair's headrest. The GBN Online Interface built into the boy's wheelchair got to work. When he closed his eyes he was in his room, but when he opened them again after holding them closed for over one second, he had skipped the dive animation and was in the GBN Lobby. That was a little trick he'd read about on the forums, and it was interesting to note that it still worked. The Lobby felt like a ghost town with a few NPDs being the only humanoid beings around. There were also a few mouse-like Elemechu skittering about the lobby, hunting for viruses to attack and bugs to report. Though he knew the receptionist was an NPD, he still gave the character a wave of greeting and received a like reply in kind before heading off to the hangar. Walking on solely digital legs, the boy looked up at the RX-179 Beta Gundam in pleasure that it had translated well. He knew it wasn't the most powerful machine out there, but it would likely have a potential answer to most of what he might encounter. After a quick check of the status console in front of his machine, he climbed into his cockpit and- *SQUEAAAK* The boy stood up fast from the linear seat and looked down, noting the green rodent-like entity which had been searching his machine. Apparently they were a bit overzealous in searching for things like Break Decals these days. Giving a sigh, he gently moved the Elemechu and seated himself. After this matter was resolved, Hikaru wordlessly launched. There was no need to speak where there was no one to hear him, after all. He chose to deploy into an area where players were detected, specifically Side 6' Labot Colony, in hopes of finding his sisters. It was soon after launching that his console brought up an unrelated prompt, though. - << Gundam Generation >> A randomized, dynamic and innovative campaign which reimagines events of every timeline and mixes them up with each other for a one-of-a-kind experience! Strike foes down on every known battlefield, oppose NPDs or ally with them, and gain exclusive rewards for passing the unmarked side assignments! Warning: Beta Campaign. Stability and playability errors might arise at random. Report any problems with this campaign to the nearest administrator. - Blinking, the teenager then noticed the flare from the direction of Alfred Izuhara's school. Pondering for a moment, and deciding that exploring the new mode sounded like a lot of fun, he elected to add his name to the growing list. << Gundam Generation >> Looking for Divers… (Maximum 8 players) 1. [8TMS Lt.] Aida 2. [ZAPP Agent] Creed 3. [Comet Meister] Kyle 4. [Raging Beast] Shin Hakuren 5. [Blue Lightning] Carter Lee 6. [Adopted Puru] Hikaru 7. NPD 8. NPD
  8. 4 points
    The room was dark, all the lights were off. In the darkness you could see a little bit of movement before the light of a computer slightly illuminated the room and a voice rang out from the speakers “Wake up! Wake up!” The sound was that of a Haro the body moved in the darkness a bit more before the constant calling of the Haro made him get up. Wrapping himself in the blanket he looked on the computer's screen to see that GBN was fully updated and ready for the beta. He looked over to his right to see a gunpla covered in a cloth the light barely catching it. He let out a sigh to show his frustration and started up GBN 1.8. He placed his visor on as the system booted up, and carefully took the cloth off the half finished Gunpla. He looked at it through the visor inspecting it. He was frustrated, this gunpla at half finished wasn't so bad. It was missing a lot of its armament but otherwise it would do just what he wanted. The system finished it boot up and made a simple demand of him. ‘’Please, Scan you Gunpla” He placed his gunpla on the sensor and allowed the rings to scan his machine. The eyes ignited and with that its name appeared on screen. The young man in the chair finished his lock in prep and signed in “ Shin Hakuren “ as he was transported to the world the taste of it left a sour note in his mouth. When he opened his eyes he was once again in GBN’s lobby. It was 1000 times better in his opinion. Less people meant less to worry about. However… He knew some of the other beta testers must be on and that meant he could let loose in that gunpla. Using the commands he teleported himself to the hanger to look up at the machine he had built. He had heard it over and over, people talking about the love to see it like this but to Shin… all it did was make him violently angry. His eyes darted to the left and he opened the command to move him to the cockpit and with that Shin headed to the launch bay. Even though he hated it he had to do it every time, his launch phrase “ Shin Hakuren, Astral AGE Gundam, Eradicating Targets….” with that the machine launched into the air. For Shin this was the first test of this machine. Many of the parts he used made it a little heavier but the thrusters seemed to keep him stable and allow for decent maneuverability. It was then that Shin saw a flare in the sky, he flew around the area as he read the mission details “A randomized, dynamic and innovative campaign which reimagines events of every timeline and mixes them up with each other for a one-of-a-kind experience! Strike foes down on every known battlefield, oppose NPDs or ally with them, and gain exclusive rewards for passing the unmarked side assignments!” He liked the sound of taking on some of the best pilots even if they where NPD’s but from what he was told they were supposed to be much better now so maybe they could pose an actual challenge. He also saw the names on the list and seeing one name that he actually sort of recognized, Creed. If he was the same one he was thinking of maybe the beta test did have just what he was looking for, with that he hit the join button. Landing his custom gunpla a decent distance from the others and as he exited he didn't say a word << Gundam Generation >> Looking for Divers… (Maximum 8 players) 1. [8TMS Lt.] Aida 2. [ZAPP Agent] Creed 3. [Comet Meister] Kyle 4. [Raging Beast] Shin Hakuren 5. NPD 6. NPD 7. NPD 8. NPD
  9. 4 points
    “What?! You don’t want to try it out?” Kyle was sitting near his desktop computer, complete with a home console to access the latest update to GBN. He was hoping his wife could join him, but she had other plans. “Sorry.” She said. “I’m really busy with another project.” She turned to walk out the door of their gaming room which was filled with Gundam memorabilla. “I’ll play it another time.” Kyle wasn’t surprised. She wasn’t as big of a fan of Gundam as him and hadn’t even created a custom Gunpla yet. Nevertheless, Kyle picked up his work in progress. It was a red and gold Dynames with a few different pieces. He looked to his right, noticing the plethora of Gunpla parts laying next to paint. “I know I should wait until you’re done, but I have to play now!” He thought to himself. Kyle put the Gunpla over the scanner in the middle of the home console, grasping the joysticks while wearing the visor connected to the machine. The dive into the world felt different to Kyle. “Maybe I’m just nervous about the Trinames’ performance.” He thought. As he arrived in the lobby, only one administrator was there, seemingly working with new test NPD’s. Kyle didn’t pay much attention to him though. All he wanted to do was fly around with his new Gunpla. As soon as he was how to teleport to one of the Mobile Suit hangars, he noticed an advertisement for McDaniel. Romario Monini smiled as he held up a cheeseburger, with red and yellow flowing behind him. Kyle smirked at the ad. “Looks even better in the game…” The Trinames was rather shiny inside the game, especially the gold covering the shield. As Kyle got inside the cockpit, he was greeted by his old friend. It was a red Haro, wearing its own Char Aznable mask. “Kyle! Kyle!” The Diver smiled. “it’s great to see you, Haro! You ready for some fun!” Haro jumped with glee into its slot. “Fun! Fun!” Kyle headed toward the catapult as he finally got to call out his new machine. “Trinames! Kyle O’Connor! Launching!” The sniping mobile suit catapulted away, flying around the game’s world. “This feels great!” He yelled as he moved his right arm around, practicing aiming with the connected Smart Beam Gun. He gently landed on one of the nearby buildings as he opened up his menu. “What mission do I go with?” He thought. At first, he was going to pick one of the tutorial battles, but he knew how easy those were for him. Plus, he’d already completed them multiple times, ruining the surprise. “Maybe I can get another person to practice with me. Wait!” He exclaimed “I’m sure there’s a campaign that’ll test my sniping abilities.” He scrolled down, passing various campaigns for long ranged Gunpla, but one regular campaign caught his attention. “Gundam Generation?” - << Gundam Generation >> A randomized, dynamic and innovative campaign which reimagines events of every timeline and mixes them up with each other for a one-of-a-kind experience! Strike foes down on every known battlefield, oppose NPDs or ally with them, and gain exclusive rewards for passing the unmarked side assignments! Warning: Beta Campaign. Stability and playability errors might arise at random. Report any problems with this campaign to the nearest administrator. - Looking for Divers… (Maximum 8 players) 1. [8TMS Lt.] Aida 2. NPD - “Sounds like a tribute to the G Generation games.” He said. “Maybe this could work, but would the Trinames…” At that moment, a golden V appeared in the sky by the War in the Pocket area. “I’m assuming that’s the two players. Haro! Take me to that location.” The robot chirped “Roger!” Haro flew towards them as Kyle got a closer look. One appeared to be a modified GM III while the other was a kitbashed Saviour Gundam. “Interesting…” Kyle locked his name onto the roster, having Haro land next to them. “Hello there!” said Kyle. << Gundam Generation >> Looking for Divers… (Maximum 8 players) 1. [8TMS Lt.] Aida 2. [ZAPP Agent] Creed 3. [Comet Meister] Kyle 4. NPD 5. NPD 6. NPD 7. NPD 8. NPD
  10. 4 points
    It was all just a glorified test. For once Marco didn’t fully understand all the cloak and dagger nonsense his sponsors had been going on about. Marco didn’t care that much about whatever motives they had so long as they kept him well funded. Marco’s biggest concern over the beta was being challenged. NPDs had a history of being pushovers in his opinion and this latest update promised the world in terms or AI difficulty. That’s all that Marco cared about, otherwise he wouldn’t have been so open to being drafted for this gig. The computer repeated its request for perhaps the upteenth time and Marco hardly noticed as he slid his fingers over the delicate details of his Gunpla. By reputation he wasn’t exactly known for making extravagant out of the box models but he was renowned for his attention to detail and for the slight modifications he managed to cram into his Gunpla. "Please, scan your Gunpla" Again the man hardly hurried his comply but did so this time around. “Show them what you’ve got…” he murmured as Marco logged in to follow his model turn machine. He soon found himself standing at the foot of his creation, nearly inverting the previous perspective he had just a moment earlier. He looked around at the world and noted the slack population on the server and again questioned Zapp’s intentions of sending him into this beta, he knew it wouldn’t be for the last time either. As he approached his machine he marveled at the perspective again and whistled to himself. “Boy you sure do dress up nice on this server… Zero…” By association he had to give his machine the somewhat dorky designation of ZAPP-013. Which he didn’t mind all that much, to him his Gunpla was simply known as the Zero Saviour. A highly modified version of the Saviour Gundam he was eager to test out its abilities at last. He climbed into his machine and launched out into the open world. He put the machine through its paces using the free energy to test out the transformation between mobile suit and mobile armor. He pulled a couple of hard turns and other maneuvers before feeling satisfied with what he had so far. The zero ran fairly light, he had contemplated adding a nuclear reactor or some other power supply but enjoyed the challenge the battery life often offered him, the trade off of less weight seemed to feel rewarding at the moment. As he climbed up to a higher altitude in the open world he noticed a flicker arcing up towards the clouds. A flare? Marco pondered, his question being answered by the “V” appearing in the sky and pointing down to a GM of sorts on the ground. “Hmm why not…” he mused as he pulled the Zero into a bank towards the invitation. As he approached he looked up the details of the mission. He didn’t particularly care, one challenge was as good as the next. He looked at the roster and studied the single name, it wasn’t anyone he recognized. He locked his name onto the roster then brought Zero in for a low flyby of the unit. He pitched back around before transforming and finally perching besides the GM. He opened an audio channel “greetings.” << Gundam Generation >> Looking for Divers… (Maximum 8 players) 1. [8TMS Lt.] Aida 2. [ZAPP Agent] Creed 3. NPD 4. NPD 5. NPD 6. NPD 7. NPD 8. NPD
  11. 4 points
    Carter's Gunpla Collection #1 - MS-06S Zaku "Forerunner" Base Unit: Zaku 2 High Mobility type, Gouf Custom Operator (Diver Name): Carter Lee Structural Defense: Conventional material - Low armour for great Mobility. Special System: N/A Melee Weapons: Heat saber - A sword which superheats itself in order to increase its already good cutting ability. Spiked Shoulder - Shoulder armour which can detach and be used as a spiked knuckle guard. Projectile Weapons: Mobile Machine Pistol - An SMG type weapon used in order to be able to deal physical damage during movement, High rate of fire, Mid range damage, Low ammo capacity per magazine. Zaku 2 Bazooka - can deal high damage at the expense of very limited ammo. Gouf Custom Triple barreled Vulcan - A triple barreled machine gun that is attached to one of the forearms of the mobile suit, damage is low but it has extremely high rate of fire and ammo count Shield: Zaku 2 Shoulder shield - A medium decent enough shield attached to the shoulder, only used when needed. Power System: Minovsky Particle Generator - offers unparalleled power at the cost of expense and environmental danger if damaged. Special Abilities/Features: Saturn Engine - A mobile suit engine specifically tuned for speed running, gives the mobile suit extremely high mobility and speed at the expense of overworking the engine to extreme levels. #2 - In Progress build
  12. 4 points
    #1 – RX-124 Gundam TR6 Higanbana Base Unit: RX-124 Gundam TR6 Woundwort Operator (Diver Name): Risu Structural Defense: Anti-Beam Coating - exceptional resistance to beam weaponry at the cost of being frail to physical damage. Special System: Tracer-R System: - Allows the pilot to monitor and track up to 500 targets at once, but while this system is active, the mobile suit must remain stationary with its weapons powered down. Melee Weapons: Composite Shield Booster: Long Beam Claw/Heat Blades - a cumbersome and slow weapon with exceptional cutting power. Projectile Weapons: i.e. Composite Shield Booster: Long Beam Rifle - high energy weapon with high power draw and limited shots; can deal massive damage. Vulcan Guns ­­– low damage weapon with high rate-of-fire, primarily for lightly armored targets. Shield: Composite Shield Booster – multipurpose shield, improves mobility with thruster suite and acts as a primary weapon. Power System: i.e. Nuclear Plant - offers unparalleled power at the cost of expense and environmental danger if damaged. Special Abilities/Features: Transformable – Gundam TR-6 Higanbana is capable of transforming into a nimble MA. [SECRET]
  13. 4 points
    Marco’s Gunpla Collection Name of the unit: Gundam Bael Base original design: Gundam Bael Name of the operator: Marco Creed This is just a high detailed version of the Gundam Bael. Occasionally Marco likes to make a simple vanilla version of a mech he enjoys. Defensive systems: Nano Filament - offers exceptional resistance to beam weaponry at the cost of being frail to physical damage. Weapon system: N/A Melee weapons: Bael sword x 2; Sword Mace x 1 (Barbatos) Projectile weapons: electromagnetic cannon x 2 (close range, mounted on top of thruster wings) Shield: N/A Power system: Ahab reactor x 2 (offers no bonuses) Any other special abilities/features: High performance thrusters - offers additional speed and maneuverability at the cost of additional armaments. ***** Name of the unit: Zero Savior Gundam Base original design: ZGMF-X23S Saviour Gundam Name of the operator: Marco Creed The Zero Savior is Marco’s mash up of the Saviour Gundam with aspects of the Gundam Epyon. While the chassis is largely unchanged from the original Saviour it does have a noticeable difference in the beam rifle being replaced by Epyon’s beam sword. Two of the “super fortis” canons were removed in order to conserve power for the beam sword, as well as reduce weight. The two shoulder mounted beam sabers have been swapped out for additional thrusters instead. The “soul” as Marco puts it, is heavily influenced by Epyon with the addition of the Zero System. The Zero Saviour was intended to be used as high speed attack unit with high output, but risky drawbacks from high power consumption. Defensive systems: Variable Phase Shift Armor - offers exceptional resistance to physical damage at the cost of power consumption. Weapon system: Zero system - offers exceptional target acquisition at the cost of zoning out the rest of the battlefield. Melee weapons: Beam sword - offers exceptionally high cutting power at the cost of energy consumption, beam can be lengthened dramatically, directly powered via cable, hand-carried in use. Projectile weapons: 2 x MMI-GAU25A 20mm CIWS, mounted in head; 2 x M106 "Amfortas" plasma beam cannon, mounted on backpack, can be fired in mobile suit and mobile armor mode; 2 x MMI-GAU2 "Picus" 76mm machine gun (Mobile armor only); Shield: MMI-RD11 aerodynamic shield, mounted on left arm- anti beam coated, reliable and heavy. Power system: Battery pack - offers a light weight power solution for greater mobility but limited supply. Any other special abilities/features: transformable
  14. 4 points
    Kyle's Gunpla Collection #1 GNS-300RE Trinames Repair Base Unit: GN-002 Gundam Dynames Operator: Kyle O'Connor Defensive Systems: Conventional Materials - Lightweight armor, good mobility. Anti-Beam Coating - exceptional resistance to beam weaponry at the cost of being frail to physical damage. (Shield Only) Special Systems: Trans-Am - offers exceptional mobility at the cost of high power consumption. Currently unstable due to the unit being incomplete. Melee Weapons: Beam Tomahawk - A weapon able to cleave into most units, but is slower than most other weapons. It's kept in the shield and rarely used. Projectile Weapons: Beam Smart Gun - A weapon that fires at mid-range to long-range enemies. Can deal high damage at the cost of power consumption and rate of fire. It's equipped to the right arm. GN Beam Pistols - Two pistols that have a high rate of fire, but low damage. Shield: Physical Shield - Heavy Sazabi shield painted with Anti-Beam Coating. Power system: Solar Furnace - offers exceptional energy and propulsion (including Trans-Am) at the cost of being proprietary (limits backpack options) and expensive. Special Abilities/Features: Sniper Mode - Like the Dynames, it allows the pilot to focus on sniping enemy units. The Haro connected to the machine can take control of it, as if it's a NPD unit.
  15. 4 points
    Aida's Gunpla Collection #1 - RGM-86J Airbatel GM Base Unit: RGM-86 GM III Operator: Aida Defensive Systems: Conventional Materials - Lightweight armor, good mobility. Special System: EXAM System - Increases speed, thruster output and decreases reaction times by disabling every safety limiter in the unit. However, this causes the systems to overheat, eventually exploding if EXAM isn't safely disabled. Safe deactivation reboots every system in the MS and leaves it immobile. Melee Weapons: Shot Lancer - A weapon able to pierce heavy armor when colliding at high speeds, it saves up space and effective carrying weight by being both a melee and a ranged weapon. Beam Saber - Standard Mobile Suit weapon, offers exceptional cutting power at the cost of power consumption. Two units are housed in the back skirt piece as a backup melee system. Projectile Weapons: Shot Lancer - A weapon able to fire shells automatically for dealing physical damage with a high rate of fire, but limited ammunition. It saves up space and effective carrying weight by being both a melee and a ranged weapon. Shield: Physical Shield - Reliable and heavy shield taken from a 0083 GM Command. Power system: Battery Pack - A lightweight power solution for greater mobility but limited supply, it was taken from an unidentified SEED unit's Mission Pack. Special Abilities/Features: GM-Defenser - A support craft that is able to dock with the Airbatel, granting it extra propulsion in MS mode, along with a very simplistic MA mode where the unit flies wherever the GM-Defenser is pointing. It includes powerful twin beam cannons, along with its own battery pack, taken from a SEED unit's Mission Pack. This allows the craft to fire its cannons a finite amount of times before having to put strain on the Airbatel's battery.
  16. 3 points
    #1 – RX-179 Beta Gundam Base Unit: RX-179 Beta Gundam Operator (Diver Name): Hikaru Hiyashi The Beta Gundam, in lore, is an upgraded and improved Refined Barzam built by the Federation after the fall of the Titans as a weapons testbed as well as a possible option for using hardware that was otherwise stigmatized by its association with the Titans. This was a similar concept to how some normal Barzams became the MSA-008 Bar-GM. It was called Beta Gundam because it was considered the realization of the Gundam Mk-II's potential, whose start preceded the Gamma Gundam (Rick Dias) and similarly named projects at the time. Employing the Gundarum Gamma alloy that seemed to be ubiquitous in high-end products of the era, the machine boasts high durability as well as enhanced thrusters and verniers to improve its agility and speed. It boasts reverse compatibility with the Gundam Mk-II's and Refined Barzam's large array of equipment, with the addition of added hardpoints to become even more versatile. The rumor goes that this machine was also used to test new weapon ideas via its hardpoints rather than to make a dedicated machine for such purposes. In actuality, the Beta Gundam was built by Hikaru because he didn't know what to expect in GBN Online and wanted an adaptable machine he could tailor to his own needs and developing style. Structural Defense: Gundarium Gamma Alloy - well balanced endurance, at the cost of weighing down the unit. Special System: INCOM System – modified to allow for advanced fire control with compatible hardpoints, not yet able to execute all-range attacks. Somewhat burdensome, but less than funnels. FXA-05E G-Defenser – modified G-Defenser that can fly as a Mobile Armor while the Beta Gundam is docked and also operate via remote control. It can adopt the Beta Gundam's shield as a crude fuselage. It is also compatible with Gundam Mk-II, Refined Barzam, Nemo, and GM-III inspired systems, albeit password protected. Remotely controlling the machine while controlling the Gundam is difficult, and the flight characteristics of the G-Defenser are not optimal in atmosphere due to lack of streamlining. FXA-00 Flying Armor – A re-entry capable flying armor based on the Zeta Gundam's waverider mode, this functions much like a Dodai or Base Jabber in allowing non-transformable Mobile Suits to fly. Unfortunately, this particular unit is unarmed. It is chiefly retained for the benefit of allies for them to use as needed. Melee Weapons:. 2 x A・E-Br・G-Sc-L Beam Saber - standard mobile suit weapon, offers exceptional cutting power at the cost of power consumption; small enough for multiple housings on the unit. Saber Claw (Arm Hardpoint) - Arm-mounted hardpoint with two Beam Sabers pointing forward over the back of the wrist, connected at the base. Used for slashing at foes as well as catching and parrying enemy blades. Has exceptional cutting power at the cost of power consumption. Projectile Weapons: 2 x VCU-505EX-V・B/Ver.012 Vulcan Gun (+ 4 in G-Defenser) - Head-mounted CIWS guns for shooting down missiles and unarmored targets. Not very effective against Mobile Suit armor. 700 rounds per gun. (BOWA) XBR-M87A2 Beam Rifle (Long Beam Saber) – A beam rifle with a Long Beam Saber mode which is normally found on the Zeta Gundam, intended to be a better match for the increased reactor output of the model. Can deal high energy damage at the cost of power consumption and rate of fire. Can mount on side skirt armor, backpack, or side of G-Defenser when not in use. Shield carries two spare energy packs. AE/ZIM.C-BAZ-531 Clay Bazooka – Can launch various types of ammunition including immobilizing adhesive shells or explosive shells at the expense of very limited ammo. 7+1 rounds, can be stored on rear skirt armor or on side of G-Defenser when not in use. Extra or different types of rounds can replace an E-Pac slot on the shield. 2 x Point Defense Beam Gun (Hip Hardpoints) - INCOM-controlled hip-mounted point defense turrets to improve the machine's ability to respond to threats at almost any angle. The INCOM system is used not for all-range deployment, but simply controlling the axes of movement by thought to trim response time. Comparable to a lower powered Beam Rifle, capable of destroying or damaging a Mobile Suit at the cost of power consumption. 2 x 4 tube Grenade Racks (Hip Hardpoints) – Each hip can hold a 4-tube grenade rack similar to those of the RGM-89 Jegan's three tube models. These can be used to attack enemy targets with explosive damage. They can be shot down, and it is also possible for them to damage the very machine that threw them if the pilot is careless. Long Rifle (G-Defenser Armament) - High energy weapon with high power draw and limited shots; can deal massive damage. Typically equipped when the G-Defenser is attached. 2 x 14 tube Missile Pods (G-Defenser Armament) - Dual 14 tube missile pods are located in the G-Defenser's armament units, and can be used to attack enemy targets with explosive damage. They can be shot down, and it is also possible for them to damage the very machine that launched them if the pilot is careless. Shield: RX・M-Sh-VT/S-001 Shield (Arm Hardpoint) – Standard Gundam Mk-II shield with anti-beam coating and a viewport, carries two spare E-Pacs for Ream Rifle. CIWS Shield (Arm Hardpoint) – Shield with two E-pacs, anti-beam coating, and a viewport, with CIWS on either side of the viewport for simultaneous defense and light attack. Missile Shield (Arm Hardpoint) - Shield with anti-beam coating and a pair of missiles that launch out from underneath the shield. Less durable than normal shields. Power System: Minovsky Ultracompact Fusion Reactor - offers unparalleled power at the cost of expense and environmental danger if damaged. Fusion is not hindered by N Jammers like fission is. Special Abilities/Features: Can use hardpoints and existing Gundam Mk-II equipment for a vast array of configurations.
  17. 2 points
    Shin watched as the party members grew and grew. He looked at each of there profiles looking at there Gunpla. Many of them had just regular mobile suits with a few modification real cannon fodder types. The few with the Gundam frames where the ones that interested Shin. As he looked at each one his excitement began to fade. After a few min and the lobby had filled up nicely that the mission began. A mission to do something or something another, really the cutscene and the mission was starting to get boring... As the cut scene ended Shin found himself and the Astral AGE in a hanger of a rusty old freighter. He looked around the hanger and saw the Savior Gundam, the Beta, and TR-6 Woundwart gunpla. It was then that he realized this was a team battle mission. His quest was do or protect someone but more importantly... It was to defeat the other Divers and the one he wanted to test his metal against was the one Gundam unit on the other team. It was then he faintly heard on of them talk but he didn't care and didn't acknowledge then he saw the Savior fly off and this put a grin on his face... now it was a free for all. He opened his comm's and spoke to the pilots on his team. "You take care of the cannon fodder! Ill handle the Gundam... and Rip out his throat!" With that The Astral AGE took off toward the Colony. The Gunpla pilot took off toward the huge hole in the colony thats what he would use to gain his entry into it. He flew around for a bit but nothing really took his interest, maybe he should have stayed with the group and then they could have found some action. None of this boring cannon fodder. Shin thought to him about how sometimes his need to rush in made him forget that he did need a plan every once in a blue moon. As he Flew into the colony and saw the NPD's flying around, acting the fool and firing when they didn't need to, but it was then that something caught the corner of his eye, the Gundam, and it was obviously aiming at what Shin guessed was his NPD ally. As the very least this had some sort of VIP assignment to it, so he couldn't let him take him out. Using his thrusters he punched it rushing in. He kept having to manually adjust for the weight of the gunpla and make sure it didn't go crashing into the Colony floor. He was to late to stop the Gundam, now that he was actually paying attention he could see it was a Dynames type. One of the wings on the Astral AGE slid up as the arm grabbed for it showing that it was actually a GN Sword Rifle. He pushed the machine harder adding more power to the thrusters of his Gunpla. Shin swing this blade out and as the beam was about to connect to the Rick Dias It shot off in some other direction toward the colony. The Astral AGE now positioned in front of the Rick Dias looked at the strange Dynames. Shin looked at the heat damage to the blade of his weapon. It couldn't handle that and in all reality it barely handled it in the first place. then he let out a sigh realizing he just used one his only defense to save some worthless NPD, with that he opened his comm's spoke on an open frequency "I guess if your shooting at this guy then im suppose to stop you right? But to be honest i dont really care if you take him out. I just want a good challenge. So are you the one who's throat i get to rip out!" With that the other wing detaches and the gunpla grabs it swinging it forward and bringing the blade down. The Astral AGE was now positioned and ready for combat
  18. 1 point
    Year 20XX. People around the world have taken to building and customizing their very own Gunpla (Gundam Plastic Models) as the world's #1 hobby. In Gunpla Battle Nexus Online, a Virtual Reality MMORPG which is often touted as ''the next-generation hobby attraction'', users from all around the world turn into Mobile Suit pilots (also known as Divers) by scanning their Gunpla and uploading their data to the game, allowing them to pilot their dream machine. As if the content added by the game's administrators wasn't enough, they notice a wealth of very well made custom campaigns, individual missions and machines, made by experienced Divers with a knack for making their own original content. To acknowledge the newly formed modding community, they prepare Update 1.8, also known as the Community Update, where popular stages and campaigns can be submitted for the administrators' Endorsement, bestowing upon them the ability of giving clear rewards to the Divers who complete them, and where popular Gunpla builds can now be encountered as rare NPDs (Non-Player Divers), with either the personality of their Creator, or that of an existing Gundam character... However, despite being nearly complete, Update 1.8 hasn't been actually released to the public, and is now on one of the final stages: playtesting and polishing. This is the story of a group of beta testers from all over the country, which team up to tackle one of the most ambitious campaigns bundled with the update... - - - Cast and Posting Order Replicator as Game Master, Lieutenant Aida, Re-Configurable NPD, NPDs Roromi as Creed FrostyFoster as Kyle, Char Aznaharo ShirokuHakudo as Shin I'mAnnoyingHer as Carter Lee MM007 as Hikaru, Nana, Ellen Rabiddy as Risu (Sign-ups have closed for now. If the need arises, they shall open again. Contact Game Master via Discord when that happens.) - - - Gunpla Sheet To help everyone understand the machines each other made, and to establish what they can and cannot do, players MUST reply to this post with their own sheet to play. One sheet will be made per machine. For making sheets for new machines or upgrades to previous Gunpla, edit your original post and add the new sheet under that of your previous machine. IMPORTANT: Players can give their Gunpla a secret system of any kind, but they must add "REDACTED" in all-caps under "Special Abilities/Features", and run their idea by the Game Master for approval. --- [Diver]'s Gunpla Collection #1 - [Unit Name] [Images, if any] Base Unit: Operator (Diver Name): Detail the parts and modifications used by your mech by the following sections. Please remember that each perk will have a draw back for each bonus it offers. The examples given are merely examples and anything not listed may be added so long as it can be rationalized. If another player has already added a non-listed element you want to use, try to use that same rationalization for said element rather than making your own. Structural Defense: i.e Phase Shift Armor - exceptional resistance to physical damage, at the cost of power consumption per hit. Gundanium Alloy - well balanced endurance, at the cost of weighing down the unit. Nano Filament/Anti-Beam Coating - exceptional resistance to beam weaponry at the cost of being frail to physical damage. Conventional Materials - offers lighter armor weight for greater mobility, with no added benefit. Special System: i.e. ZERO System - offers exceptional target acquisition at the cost of zoning out the rest of the battlefield. Funnel System - offers a devastating attack system at the cost of being burdensome. Trans-Am - offers exceptional mobility at the cost of high power consumption. Melee Weapons: i.e. Beam Saber - standard mobile suit weapon, offers exceptional cutting power at the cost of power consumption; small enough for multiple housings on the unit. Anti-Ship Sword/GN Sword - a cumbersome and slow weapon with exceptional cutting power, likely only one on the unit. Heat Rod - a whip-type weapon that heats up to deal damage, likely only one on the unit. Greater reach than most melee weapons, bordering on ranged, but less precise and damaging than heat sabers and hawks. Projectile Weapons: i.e. Beam Rifle - Can deal high energy damage at the cost of power consumption and rate of fire. Machine Gun - can deal physical damage with limited ammo capacity but high rate of fire. Bazooka - can deal high damage at the expense of very limited ammo. Buster Rifle - high energy weapon with high power draw and limited shots; can deal massive damage. Shield: i.e. Physical Shield - reliable and heavy. Energy Shield - light weight but draws energy to function. Missile Shield - weaponised shield with limited ammunition and low protective value. Power System: i.e. Battery Pack - offers a light weight power solution for greater mobility but limited supply. Nuclear Plant - offers unparalleled power at the cost of expense and environmental danger if damaged. Solar Furnace - offers exceptional energy and propulsion (including Trans-Am) at the cost of being proprietary (limits backpack options) and expensive. Special Abilities/Features: i.e. transformable, SD, secret, etc.
  19. 1 point
    Full name: Marco Creed Faction: Zapp Inc. Rank: Licensed Operator Age: 43 Sex: Male Height: 6’0” Weight: 200 lbs Eyes: brown Hair: brown Skin: fair Handiness: right-handed Personality Marco is a family man with a passion for Gunpla. He enjoys getting into character with his mecha and generally had fun when diving. He’s task oriented and is willing to make the tough decisions to win. Strengths and weaknesses Corporate backing - Marco has the backing of the prestigious Zapp Inc. and has his sponsor supplying his Gunpla needs. This allows him to pursue his hobby more effortlessly than others. Experienced - he’s more experienced than the average diver and has been pursuing his hobby for the better part of three decades. Overconfident - his experience is double sided. Because he’s been playing for so long he doubts he can run into many challenges. He’s typically pleasantly surprised when a true challenge does surface. Careless - because of his sponsor he’s more carefree about his gunpla and tends to be reckless, willing to give a good show rather than conservative in his approach. Appearance Brown hair with a matching beard. Marco dresses casually and acts accordingly. He’s quick to warm up to people and cares about the effort others put in. He doesn’t get caught up in making a flashy avatar for the system and instead focuses on the mecha. History Since a young age Marco has been fascinating with Gundam. As soon as he learned that he could make Gunpla he was captivated by the hobby. His passion grew with his age and as he got older he got more talented in his craft. By the time he was in his thirties he was catching the eye of the community and was even offered sponsorship. For the last couple of years he’s been the poster boy for Zapp Incorporated. It’s because of his sponsorship that he was invited to the closed beta. He’s excited for the unique opportunity as well as meeting other people. Possessions Gundam Bael Zero Savior Gundam Kills N/A Role plays GBN 1.8 Coliseum battles N/A
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